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[Crew Patches] "dialogMode":"random"

by 76561198967423335

Wasn't expecting "random" to work. Happy surprise. If you, like me, find your crew a bit lacking in vocabulary, always using the same follow/unfollow messages, this little mod fixes that by patching the base crew npctype files, with this bit of information: [ { "op": "add", "path": "/scriptConfig...

Latest version
no release indexed
Downloads
29.2k
Rating
432
Filed under
Character Improvements, NPCs and Creatures
Updated
6 y ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install [Crew Patches] "dialogMode":"random"?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Starbound all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download [Crew Patches] "dialogMode":"random" safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Starbound versions does [Crew Patches] "dialogMode":"random" work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Starbound.

Last checked 13 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 41 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.