mod
Tech Additions but it Doesn't Sometimes Break The Tech Menu
tech additions' "isn_tech_rebinding.lua" unnecessarily reloads the vanilla techupgradegui script. this can undo hooks from other mods. that's bad! this makes it not :3 if you use tech additions. install this i guess
- Latest version
- no release indexed
- Downloads
- 4.4k
- Rating
- 216
- Updated
- 3 y ago
- Available on
- Steam Workshop
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Frequently asked
How do I install Tech Additions but it Doesn't Sometimes Break The Tech Menu?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Starbound all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Tech Additions but it Doesn't Sometimes Break The Tech Menu safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Starbound versions does Tech Additions but it Doesn't Sometimes Break The Tech Menu work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Starbound.