Stardew Valley
Stardew Valley mods
A mod changes the game itself, so it is tied to a game version and to whatever loads it. Filter by both and you get the list that will actually load, not the list that mentions your version somewhere in a description.
- Achievement Trigger
- AchtuurCore
- A Crocs-Inspired Stardew Valley Experience → Comfyfest
- Action SittingBroke in Stardew Valley 1.6.
- Action Valley
- Activated Sprinklers
- Activate Sprinklers
- Active and Useful Pets
- Active Menu Anywhere
- Actually Lucky RabbitBroke in Stardew Valley 1.6. Works only with a workaround.
- Add Farmer Motion
- Additional Generators
- Additional LanguagesAbandoned by its author. hidden
- Additional Mine Maps
- Add Money
- Add Money
- Add Street Lights
- Add to Workbench ChestsBroke in Stardew Valley 1.6.
- Adjustable Bite Rate Fishing
- Adjustable Building Costs
- Adjustable Price HikesBroke in Stardew Valley 1.6.
- Adjustable Sprinklers
- Adjustable Stamina HealingBroke in SMAPI 3.0. An unofficial community update exists.
- Adjust Artisan PricesBroke in Stardew Valley 1.1.
- Adjust Baby Chance
- Adjust Bomb Speed
- Adjust MonsterBroke in Stardew Valley 1.3.
- Adopt 'n SkinBroke in Stardew Valley 1.6.
- Adopt With Krobus
- Advanced Auto-Grabber
- Advanced Cooking
- Advanced Fishing Treasure
- Advanced Flute Blocks
- Advanced Gift Reactions
- Advanced Key BindingsBroke in Stardew Valley 1.5.
- Advanced Location LoaderBroke in Stardew Valley 1.5. Abandoned by its author. author
- Advanced Loot Framework
- Advanced MachinesBroke in Stardew Valley 1.3. Works only with a workaround.
- Advanced Melee Framework
- Advanced Menu Positioning
- Advanced Save Backup
- Advanced Social Interactions
- Advanced Weather Forecast Mod
- Advancing SprinklersBroke in SMAPI 3.0. Abandoned by its author. hidden
- Advent CalendarBroke in Stardew Valley 1.6.
- Adventurers Guild Multiplayer Shared Kills
- Adventurer's Handbook
- Adventure Shop InventoryBroke in Stardew Valley 1.3.

