mod
Additional Console Commands: Spawn Planets and Systems
Create a savepoint before making changes. Use these additional commands to get things done. SAVE GAME COMPATIBLE Vanilla files are unaffected Spawning Instructions 1. Click on the planet (or sun or astroid) within the system you want to edit 2. While the planets info menu is on your screen, open...
- Latest version
- no release indexed
- Downloads
- 2.5k
- Rating
- 167
- Updated
- 5 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Additional Console Commands: Spawn Planets and Systems?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Stellaris all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Additional Console Commands: Spawn Planets and Systems safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Stellaris versions does Additional Console Commands: Spawn Planets and Systems work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Stellaris.