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Battlectar Galactica: Colonial space

Mod that adds Cyrranus system with unique planet modifiers from famous Battlestar Galactica 2003 reboot. Build your own 12 colonies of Kobol, draw your own Red Line! You would get 4 ingame systems to represent binary/binary Cyrranus system with 12 habitable planets, 1 habitable moon and 1 terrafo...

Latest version
no release indexed
Downloads
2.5k
Rating
156
Updated
9 y ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Battlectar Galactica: Colonial space?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Stellaris all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Battlectar Galactica: Colonial space safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Stellaris versions does Battlectar Galactica: Colonial space work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Stellaris.

Last checked 14 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 0 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.