Stellaris mods
Stellaris technologies mods
Everything filed under technologies by its own author, ordered by how much it is used.
AllGameplay1.3kGraphics1.0kSpecies710Balance625Spaceships611Fixes542Events447Technologies447Utilities355Military354Leaders347Overhaul345Buildings339Economy314Galaxy Generation303Sound299Diplomacy184Translation144Star Wars71Loading Screen57Total Conversion57Ships45Font45star trek39Anime26Megastructures25Shipsets25Music23Traits23UI20Government18advisor16Factions15315Civics14Origins14Interface13Flags13AI12stargate12Names12Emblems11Patch11Starcraft10Planets9ost8Portraits8Mechs8Empire8warhammer8Compatibility8Backgrounds7Warhammer 40k7Starbases7Mass Effect7halo7Sith6Jobs6Elves6Ironman5Republic5Flavor5Destiny5fix5CIS5Voice5Expansion5Observation5
447 technologies mods
- Drone Carrierby Red-Eyed_GelynomeFor Stellaris 4.*.* Yet another stand alone ship mod! Drone Carrier - Enders game inspired Warning: -This mod CAN lag your game as both type of carriers can field 800+ strike craft in one go. Current Update - FOR 4.3.*: -Reworked Stats -Removed events and some modules -Fixed missing turret bug Fe...7.6k downloadsupdated 4 mo ago
- Mind Control Expandedby SatireThis mod allows you to use mind control technologies more broadly. Current features: Use your psionic abilities or orbital lasers to subjugates will of primitives! New observation station mission unlocked by Will to Power or Telepathy techs which allows to annex primitive worlds regardless of the...7.6k downloadsupdated 9 y ago
- Enigmatic Fortress Fix 2.0/2.0.2by [Phönix] XaneasFor Stellaris Version 2.0 / 2.0.5 This mod is NOT Achievement compatible. Should not be needed in 2.1 and above! _________________________________________ This mod fixes the following bugs: - Enigmatic Fortress not giving the projects for it. - Event give multiple special projects. - Fortress stu...7.6k downloadsupdated 9 y ago
- 更多住房 MoreHousingby 76561198365178548更多住房,一次性增加250000个! 没有建造上限,专治魔怔MOD带来的逆天住房需求!(这个MOD本身也很魔怔了好吧) 一个不够?那就再造一个! 你需要先在工程科技里面找到 更多住房 的科技,研究完了就可以在星球里建造 超级住房 了 轻量型MOD,理论不与任何其他MOD冲突,加载位置随意。7.5k downloadsupdated 14 mo ago
- Useful Stations - ReUploadby DrBLOOD95This is a RE-UPLOAD of Tobori's Useful Station, a very good mod which has been removed for unknow reasons and as he is impossible to contact I decited to upload it myself with adjustement and compability for Stellaris 2.0. About that mod > So "Useful Station" is a mod specialy made for people who...7.5k downloadsupdated 7 y ago
- Hypertraversal Manipulation CLASSICby Vauthil(This is the classic version of the mod that uses megastructures. A new ship-based version that does all this and also lets you mess with hyperlanes in general is available as Hypertraversal Manipulation 2) INTRODUCTION Hypertraversal Manipulation is a mod that adds some tools for empires to crea...7.5k downloadsupdated 5 y ago
- Additional Ascension Perkby Maty83Simple mod adding a rare technology for an additional ascension perk Have you ever thought to yourself "If only I could get an additional ascension perk..." , then looked at the Steam wondering if there was one, but couldn't find any? No more! This mod fixes a large amount of these concerns, allo...7.4k downloadsupdated 3 y ago
- Repeatable tech optimizationby 76561199074429262This is a repeatable tech optimize mod, slightly stronger than the vanilla, which can effectively improve the playing experience. As we all know, there are many meaningless technologies that pollute the technology pool in vanilla. In the later stage of the game, almost only the energy cycle can p...7.3k downloadsupdated 4 y ago
- The Star Forgeby Skarby FoxyCheck out my other mods! Star Wars weapons extension: Unleash the power of the Star Forge! Have you ever played Star Wars: Knights of the Old Republic and wish you could harness the Star Forge's power and potential? Now you can! But be warned of the power of the dark side. What does this mod do?...7.2k downloadsupdated 2 mo ago
- Bio Thrallsby Spartan878Features: Biothralls - Bio Thralls are the biological equivalent to robots and though their technology tree and start to hold more complex jobs depending on your policy. Bio thralls can only be gene-modded however you do not need the Genetic Resequencing technology to change their name or portrai...7.2k downloadsupdated 7 y ago
- Superstrucutre for Real Space v2.0by ma_koThis mod adds 10 Superstructures. Why only “super”… because they're the beginning of the megastructure engineering of your species. "Everyone has to start small" But the the advantage is, superstructures are available at earlier stages of the game. This aims at adding more depth to the midgame. T...7.1k downloadsupdated 5 y ago
- Pirate Ships Extendedby ScepraXStellaris version supported: v2.1.* Pirate Ships Extended Allows for designing and building of your own versions of the pirate ships regardless of the shipset / ship design you've chosen for your game or the use of other mods that add new ship types. To achieve that it'll be necessary to defeat a...7.1k downloadsupdated 8 y ago
- Mobile Suit Gundam Stellaris 4.4by PrinzFixed Ship designer Mobile suit localisation The AI now builds Mobile Suits for their fleets Mobile Suit Pilot Academy is fixed and now shows up ---- COMPATIBLE with NSC3 WE ARE NOT THE ORIGINAL AUTHORS, We're just trying to keep this mod mostly working with new Stellaris updates Please report is...7.1k downloadsupdated 2 mo ago
- Original Origins, Traits, and Civics 4.2 (Obsolete, New Link In Desc)by RegiZeroProvides some extra unique traits, origins and civics to Stellaris gameplay that are available at empire creation. They are meant to influence your gameplay a bit more than the average vanilla feature but also balanced (but can be adjusted through comments/discussions). ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀...7.1k downloadsupdated 9 mo ago
- (Legecy) Upper Limit V2.3+by GuluereMod thumbnail by Oskar Woinski! I don't own his work, but, it might be ok as long as I credit him. Hello, This mod adds 17 new techs, 1 new Specialization Tech, 16 new buildings, 5 new civics, 1 new governments, 1 new spaceport building, 1 new armies, 4 new ship parts, - strategic resource, 1 new...7.0k downloadsupdated 7 y ago
- + Stellar Catalystby DjohaalStellar Catalyst A companion mod for Real Space This mod introduces a minor megastructure that can be built by any empire that researches the appropriate technology. The stellar catalyst triggers fusion in a Y or P class dwarf, the brown-dwarves - "failed" stars which didn't accumulate enough mas...7.0k downloadsupdated 9 y ago
- [TNG] Philosophically Star Warsby TheNextGuyPhilosophically Star Wars is a flavor mod designed to situate Stellaris within the Star Wars universe without tying it to the plots of the movies. Create your own Star Wars adventure! New to Federations! Sith federation Jedi and Sith resolutions Light saber duels for presidency Force conciousness...7.0k downloadsupdated 6 y ago
- Shroud Colossusby AmaruThis mod adds something that "Shadows of the Shroud" should have already provided: a colossus weapon that makes shrouded worlds. Introducing the Vortex Caster, a new Colossus weapon technology that produces shrouded worlds. Mechanically similar to the World Cracker, using it on worlds with psioni...6.9k downloadsupdated 23 d ago
- 永恒与无尽 Eternal & Endlessby 76561198998638115Too much new content, basically equal to at least 2 DLC capacity: 新增内容太多,基本上至少等于2个DLC容量: 1、行星探索系统 Planet exploration 2、领袖升级系统 Leader skill upgrade 3、拍卖系统 Auction system 4、赌博系统 Gambling system 5、后宫选美系统 Harem system 6、新增三大势力和天灾系统 New faction and new crisis 7、新特性的种族 New species 8、新的动态头像 New face 9、超...6.9k downloadsupdated 7 y ago
- 超空间航道生产建设兵团(Hyperlane Production and Construction Corps)by tutamy任意建造、删除超空间航道仅需要两艘工程船! 开局两艘工程船,一艘放到星系A,一艘放到星系B,就可以建造或者删除星系的超空间航道。 在工程船建造巨构面板中打开!然后选择工程船所在星系的任意一个星球即可触发事件窗口! 建造要求星系A和B之间距离在70范围内,拆除则没有距离限制。 此外提供了工程船升级模式—— 超空间航道开辟者 Vs 超空间航道解构者! 将工程船升级为开辟者,将立刻在星系半径45范围内的所有其他星系之间建立超空间航道! 将工程船升级为解构者,将立刻拆除星系相连的所有超空间航道! 订阅按钮,点击就送!仅需要一个赞! 有建议或者问题欢迎尽情来评论区留言!或者来聊天都可以! ====...6.9k downloadsupdated 3 y ago
- Stellaris Vitalization - More Edictsby Киси-киси,мямямяуWhat does this mod do? This mod adds new technologies to allow for new edicts and planetary decisions, depending on the accepted traditions and ethics of the player's government. It is part of the Stellaris Vitalization series of mods. Why is this mod needed? This mod does not affect the gestalt...6.9k downloadsupdated 20 mo ago
- Quantum Gatewayby Frag JackerThis mod is not Iron Man compatible! If you bought Overlord and was pumped for the Fleet Yeeter Quantum Catapult you sure had it it expected to be more awesome. Instead we got a pathetic Megastructure that doesn't even have galactic wide range and blasts your fleets across half the galaxy. If you...6.9k downloadsupdated 2 mo ago
- Stellaris Vitalization - More Rare Resource Edictsby Киси-киси,мямямяуWhat does this mod do? This mod adds new technologies that allow you to use new edicts that use previously unclaimed rare resources. It is part of the Stellaris Vitalization series of mods. Why is this mod needed? This mod can help to slightly speed up the pace of research, as well as the speed o...6.9k downloadsupdated 20 mo ago
- Where Paths Meetby gnatsteakIntroduction Where Paths Meet is a mod that mainly overhauls the ascension paths, allowing for more interesting playthroughs. What this mod does Allows for a combination of the Genetic and Psionic ascension Paths Allows for Hiveminds to take Genetic and Psionic Paths as well Allows for a combinat...6.9k downloadsupdated 6 y ago
- Automatic Repeatables - 2.8.*by TheFlyingPotatoTired of having to select your repeatables all the time? Do you just want not having to worry about them? You've come to the right place! Automatic Repeatables allows you to research repeatables technologies without having to lift a finger! The time taken to research it is also the time it would...6.9k downloadsupdated 6 y ago
- Survived through Ages 1.9by Skill LessOutdated This mod is for Stellaris pre-cherryh. If you use the current version of Stellaris, please subscribe Survived through Ages 2.0 We survived Once we were a big and stable empire. We had everything from wealth to science, our society were one of the biggest and strongest in the galaxy. Then...6.9k downloadsupdated 9 y ago
- XenoTourismby JuhiusEver wanted to run your own hotel/resort chain (or maybe have a side hustle to fund your Utopia). Now you can! This civic provides a way to use your surplus amenities, which tend to pile up on trade worlds. XenoTourism Managing intercontinental reservations is a headache, intergalactic reservatio...6.8k downloadsupdated 3 mo ago
- Galactic Dawn: Forgotten Technologyby RevanAceGalactic Dawn - Forgotten Technology This mod allows you to build the high tech buildings which you can find on worlds owned by Fallen Empires. In the vanilla game the technology to make these buildings is 'long forgotten' but if the Fallen Empires were once mighty enough to figure this stuff out...6.8k downloadsupdated 9 y ago
- Enhanced Robomodding Reduxby MugiThis mod is no longer needed. Subscribe to the original and updated mod by C1CK instead. Original mod text proceeds below. All credit goes to C1CK. -------- This mod is designed to enhance the late game robomodding by adding more advanced versions of existing traits Note: This mod makes robomoddi...6.8k downloadsupdated 8 y ago
- Advanced Buildings & Armies (2.1+)by Will pick sniperUpdates: 2/28/2018 : - Another content update. Another mega-building series, Lighthouse of Knowledge is added. It is a powerful research building. It upgrades from Science Center -> Adv. Science Center -> Academy of Science -> Faith of Science -> Lighthouse of Knowledge. - A couple of techs relat...6.8k downloadsupdated 8 y ago
- ACG Return of the Ancientsby AjeyCompatible with 3.14.* Save game compatible NOT Achievement compatible ⚠️ A T T E N T I O N ⚠️ A. This mod requires Aesthetic Cinematic Gameplay (=ACG) to be used together with it! B. This mod only contains files, that will activate and enable you (and the AI) to choose the new ACG Fallen Empire...6.8k downloadsupdated 22 mo ago
- Giga GPM Ringworld Modifiersby DraconasGPM Ringworld Modifiers for Birch Worlds and Alderson Discs (3.13) DISCONTINUED A simple mod that allows the Ringworld planetary modifiers from Guillis Planet Modifiers to be applied to the Birch World and Alderson Disc of Gigastructural Engineering. Overrides "gpm_is_planet_class_ringworld" scri...6.7k downloadsupdated 2 y ago
- ThaumStellaris (π)by 76561198323333629"Thaumaturgy... which giveth certain order to make strange works, of the sense to be perceived and of men greatly to be wondered at." - Mathematicall Praeface to Euclid's Elements (1570), John Dee Thaumaturgy is the capability of a magician to work miracles. A practitioner of thaumaturgy is a tha...6.7k downloadsupdated 17 mo ago
- [3.14.*] The Abyss Contract: EPOCHby [4α] Cloud ReseSHELVED, SEE NEWER PROJECT: The Contingency Reborn READ THE DESCRIPTION! VERIFIED TO WORK WITH 3.14 THE FIRST TECHNOLOGIES WILL ONLY APPEAR AFTER YOU HAVE FINISHED ALL OF TAC - UP TO HIGHER DIMENSIONAL CONVERSION. Welcome to The Abyss Contract: EPOCH, an unofficial expansion for The Abyss Contrac...6.7k downloadsupdated 17 mo ago
- Technology Rubberbandingby YoungTechnology Rubberbanding Reducing Impacts of Tech Rushing Hey everyone! I'm glad to be finally releasing Technology Rubberbanding. This mod aims to reduce the oppressive impact of tech rushing by adding in rubberbanding. What is rubberbanding? Rubberbanding is simply adding bonuses to people behi...6.7k downloadsupdated 3 y ago
- Stellar Manipulation + Real Space 6xby blazeknaveStellar Manipulation + Real Space 6x Description: This mod is a compatch that integrates Stellar Manipulation Rewrite/Revival with Real Space System Scale, providing seamless functionality and enhanced gameplay. Designed for those who want advanced stellar engineering features in a meticulously s...6.6k downloadsupdated 20 mo ago
- Detox Technologyby HarvatosWhat is it? Being able to terraform toxic worlds is a cool feature from the Toxoids DLC, but it's rarely worth taking an Ascension slot for it. This mod removes the Detox perk and provides a Detoxification technology instead. Detoxification is a rare tier 4 technology that can naturally appear af...6.6k downloadsupdated 15 mo ago
- The Dark Arts of Necromancy [3.2.2]by InkThis is the updated version of The Dark Arts of Necromancy, for some reason the paradox launcher deleted all my files of the mod, so i had to create a new one and here it is. ------------------------------------------------- Content ------------------------------------------------- -2 New Ascensi...6.6k downloadsupdated 3 y ago
- Amoebas and More (2.7)by KrothIf you’ve ever wanted to hunt your enemies with an army of space faring Amoeba bred for war by your top scientists, this mod is for you! In vanilla Stellaris, space monster interaction is reduced to killing or pacifying them as an obstacle. Inspired by the Lost Amoeba anomaly in Distant Stars, we...6.6k downloadsupdated 6 y ago
- Ascension Scienceby Emi the InfiniteJust a simple mod adding 2 more ascension perk slots and new physics and engineering techs to unlock them.6.6k downloadsupdated 5 y ago
- Detailed Tech Tooltipsby IdejderThis adds what every tech leads to into their tooltips, giving you much more information on which technology you should pick. This was done as part of a larger Multiplayer mod, seen here: Big big help from PotatoMcWhiskey, as he did a lot of the stringtable work.6.6k downloadsupdated 10 y ago
- Star Wars Weapons - Funnel's Additions & Ships Scaling Patchby Lolek_upsUPDATED TO 4.*.* Another Patch for Real Space Ships in Scale and the Funnel's Additions addon for Star Wars Weapons. I tried to edit it so that the ranges, especially the SPHA-T Cannon range to be adequately short, let me know if there are any issues. Load after both mods and my other patch if ne...6.5k downloadsupdated 3 mo ago
- Fantastical Magiks (2.3 Compatible!)by GinジンI was sitting down, playing some of my (currently) favorite game, when I wondered, Why isn't there magic in Stellaris? I mean sure, you can become psionic, but that's not really magic, at least not the in typical fantasy way. So, I'm making this mod. It adds magic. "What kind of magic?", you may...6.5k downloadsupdated 7 y ago
- Engineers of Life 3.9 - Legacy - Revivedby 76561198858429698This is an unofficial standalone 3.9 update to NukaBoy's excellent Engineers of Life. Detailed instructions in the last 3.4 description. Note: Do not use both mods at the same time. This update is in early stage and not much tested, so any feedback is very welcome. Credit • Original ideas and cod...6.5k downloadsupdated 3 y ago
- Tech Tree Exposed (UI)by HellA UI mod (Achievement / Multiplayer compatible) that changes the icons of technologies to include more information. Inspired by Tier Numbers Tech and Tech Tiers. Updated for v4.4 Features: - Adds a box around tech icons displaying the tier in the top half and the number of technologies it unlocks...6.5k downloadsupdated 3 mo ago
- Additional Vanilla Weapons 3.6.1 PATCHby W4tch3rThis is an unofficial patch for an existing mod "Additional Vanilla Weapons" by Sam_ You need the original mod for this to work!! Additional Vanilla Weapons I updated what I could based on a previus patch made by Dryus I used a lot of his code so the credit goes to the both of them. I'm not an ex...6.4k downloadsupdated 4 y ago
- Tech Tier Framesby ipsecThis mod exposes technology tier levels with a colored frame around the technology icons. The colors red, yellow, green, blue, and purple are used for tiers 1 to 5 (in that order). White is used for tier 0 (starting tech). Compatible with multiplayer and achievements. This is a remake and update...6.4k downloadsupdated 10 mo ago
- Fun Traits and Civicsby ValfheimNow with simplified Chinese localization, credit to 桃溪柳岸醉道长 for flavorful translation. Adds some traits, civics and starting systems purely for enjoyment or roleplay, balance isn't a major focus (and just as well because some are bonkers overpowered). I plan to add a lot more of each, and will co...6.4k downloadsupdated 6 y ago

