mod
EAC: New Additions
This mod contains things my son and I thought would make the game more fun to play, including new strategic resources for planets and for the galaxy, new traits for admirals and governors, new buildings, new technologies, and more. First 2.2 Mod Released - New Additions - Edicts and Decisions! La...
- Latest version
- no release indexed
- Downloads
- 17.6k
- Rating
- 534
- Filed under
- Buildings, Leaders
- Updated
- 8 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install EAC: New Additions?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Stellaris all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download EAC: New Additions safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Stellaris versions does EAC: New Additions work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Stellaris.