mod
ESC NEXT: Overwrites: Special Weapon Types Patch
by NHunter
Extra Ship Components NEXT Overwrites: Special Weapons Types Patch This is addon for Extra Ship Components NEXT that assigns proper turret entities for biological, nanite and psionic weapons added by ESC. It also removes secondary weapon types from those weapons, which were used to patch turret e...
- Latest version
- no release indexed
- Downloads
- 31.0k
- Rating
- 574
- Filed under
- Fixes
- Updated
- 2 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install ESC NEXT: Overwrites: Special Weapon Types Patch?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Stellaris all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download ESC NEXT: Overwrites: Special Weapon Types Patch safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Stellaris versions does ESC NEXT: Overwrites: Special Weapon Types Patch work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Stellaris.