mod
!habitable Structures Patch - no longer needed as of 3.1
by Smithy
NOTE: THIS MOD IS NO LONGER NEEDED, TRIGGERS HAVE BEEN CHANGED AND THIS DOES NOTHING NOW This is a quick fix I made for incompatibility caused by the "habitable_structure" scripted trigger. it is basically a piece of code that determines what planetclasses are considered habitable megastructures...
- Latest version
- no release indexed
- Downloads
- 45.7k
- Rating
- 1.4k
- Filed under
- Fixes
- Updated
- 6 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install !habitable Structures Patch - no longer needed as of 3.1?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Stellaris all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download !habitable Structures Patch - no longer needed as of 3.1 safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Stellaris versions does !habitable Structures Patch - no longer needed as of 3.1 work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Stellaris.