Stellaris
Stellaris mods
A mod changes the game itself. It needs something to load it, it may need other mods first, and it only works on the versions its author built it for.
9,120 mods, most downloaded first Β· newest update 3 Nov 2026
Gameplay1.3kGraphics1.0kSpecies709Balance624Spaceships611Fixes542Events447Technologies447Utilities355Military354Leaders347Overhaul345Buildings339Economy314Galaxy Generation303Sound299Diplomacy184Translation144Star Wars71Total Conversion57Loading Screen57Ships45Font45star trek39Anime26Megastructures25Shipsets25Music23Traits22UI20Government18advisor16315Factions15Origins14Civics14Flags13Interface13Names12stargate12AI12Patch11Emblems11Starcraft10Planets9Mechs8Compatibility8Empire8ost8warhammer8Portraits8Mass Effect7Backgrounds7Starbases7Warhammer 40k7halo7Sith6Elves6Jobs6Observation5Flavor5Ironman5Expansion5Destiny5Voice5fix5Republic5CIS5
- Karl Franz Advisorby GraysonKarl Franz from Total War Warhammer as an advisor for Stellaris. There are currently 68 lines in total for all events, they are as follows; advisor_generic_phrase_01.wav advisor_generic_phrase_02.wav advisor_generic_phrase_03.wav advisor_notification_alien_empire_communication_01.wav advisor_noti...11.5k downloadsupdated 3 y ago
- Animated Dragon Portraitby PromilieTEMPORARY FIX GO HERE Dragons! This mod adds an animated dragon portrait in the style of the Animated Saurian Portraits, complete with 6 colour variants! I might add more draconic species to this in the future, but for now it's just the single dragon. Edit: Since I was stupid when I made this mod...11.5k downloadsupdated 4 y ago
- Military Enhancements [Events Only]by BaconDoneRightSmart Combat Events There are fifty total combat events, 32 for attackers and 18 for defenders. They are highly reactive, changing based on the civics of both empires involved, the buildings present on the planet, and even the planet population. For example, genocidal empires attacking a highly m...11.5k downloadsupdated 17 mo ago
- Advanced Tech Tree Tooltipby ququramaAdvanced Tech Tree Tooltip Shows the technology tree that depends on the technology in the tooltip, with links Compatibility β Achievements / Ironman β Savegames (you can enable/disable the mod at any time) β Multiplayer (others don't need to have the mod installed) β Multiple Languages Supported...11.5k downloadsupdated 8 mo ago
- StarNet Mixed Fleetby salvorThis mod is an optional add-on to my AI mod, Starnet. It will also work with fork of it, Startech. By default, Starnet/Startech are trying to build what, I believe, is the most efficient AI fleet composition. Unfortunately this has some side-effects in that this fleet doesn't look great. In lateg...11.5k downloadsupdated 4 y ago
- WP's New Worlds (4.1)by WP π₯Introduction: This mod is a bloat-free way to add new planets to your galaxy. There are nearly 100 of them! New worlds has no balance changes and very few moving pieces. A good choice for a Vanilla+ modlist. There are no origins. No civics. No traditions. No arcologies. No species traits. No mega...11.5k downloadsupdated 13 mo ago
- Unlocked Building Slotsby LantzalotSimply unlocks all building slots immediately. No extra technologies, no unnecessary requirements, no changes to districts, and so forth. Should be compatible with anything including any of the building slots mods (second screenshot showing 108 slot mod). Literally makes a single line adjustment...11.5k downloadsupdated 14 mo ago
- Spawn More AI Empiresby DsingisThis mod allows you to spawn up to 3 times more AI empires! And up to 5 Fallen Empires on every galaxy size! Why only 3 times you my ask? Simple: Because the galaxy has only so much space, and even if I tell the game to spawn 5000 empires, it will only spawn as much as fit in the galaxy. So 3 tim...11.5k downloadsupdated 3 y ago
- Origins Civics & Planetary Diversity Patchby cbshingCompatch for Origins Civics & Planetary Diversity. Jump to the Planetary Diversity page here. Overwrites the Lost Colony random spawn homeworld setup and Climate Shift scripted effects to account for the new planet types. Now the randomly spawned home empire will have the correct planet type, cli...11.5k downloadsupdated 8 y ago
- Tiny Fleets for UI Overhaul Dynamicby 76561198928792676A 3.x version of Tiny Fleets designed to work with UI Overhaul Dynamic. There's a variety of tooltips, depending on which bit is hovered over. Ironman mode and Steam Achievements compatible. Steam cloud storage has to be active for Stellaris (Steam/Stellaris -> Properties) to use those game setti...11.5k downloadsupdated 5 y ago
- π BPV - More Building Slots - City 10 Zoneby 76561198441554837~ BPV - More Building Slots - City 10 Zone11.5k downloadsupdated 4 mo ago
- Sensible Late Game Techsby FlamginoIt's not entirely hubris. A friend asked me, "What do you even want from an end game mod?" I replied, "I don't know. Like, sensible late game techs or something," and just like that, the mod was named. Whether it lives to the title shall remain to be seen. As it implies, this mod adds a variety o...11.5k downloadsupdated 6 mo ago
- Evolution Traits - 1.1.7 [OUTDATED]by NekoEvolutionTraits 1.1.7 I always found the selection of species traits in Stellaris lacking in variety and as I really enjoy the species editor and sometimes spend hours just creating new species for my next playthrough I wanted to spice things up a little bit and add more unique traits. I know tha...11.5k downloadsupdated 5 y ago
- Hyperlane Modificationby 76561198335952646Summary This mod allows you to change hyperlanes on the map by adding or removing them. Currently, there are three methods to choose from... Hyperlane Generator Hyperlane Remover Hyperlane Isolator ...all of which are granted upon researching Hyperlane Modification, which is only available after...11.5k downloadsupdated 4 mo ago
- Lotus Mod - Advanced Ship Sectionsby ArtacoolI made this mod because I was disappointed with the vanilla ship templates. Many of the vanilla templates made it difficult to make specialized ship designs by mixing hangers and torpedoes with traditional weapons that don't penetrate shields and armor, or large weapon slots with small weapon slo...11.5k downloadsupdated 4 y ago
- Infinite Reliquary (4.3.*)by Red-Eyed_GelynomeFor Stellaris 4.3.* This mod is the same as the old "Infinite Reliquary" mod posted here at the workshop. I just updated it to the latest version. Features: -Lootboxes every 5 days -Stellaris v3.5.* already made them infinite, this however, adjusts the cooldown down to 5 days instead of 500 days....11.4k downloadsupdated 6 mo ago
- Aberrant species ηΈεηη©by 76561199065985283aberrantionηΈεη©η§ aberrant speciesηΈεη©η§ Distorted species mod. The official category of species is still limited to real-world classification, and various organisms will appear in the universe. Is there a species based on the relationship between animals and plants in the universe? If Cordyceps sine...11.4k downloadsupdated 3 y ago
- Illusive Man Advisorby CapelettThe Illusive Man -- Jack Harper -- your greatest hope against the Contingency threat. I made this as a personal mod a few months prior to uploading, back when ElevenLabs offered voice cloning on free trial accounts. While the generic voice lines reference Mass Effect, the actual voice lines you'l...11.4k downloadsupdated 3 y ago
- Origins Civics - Additional Civics Pointby cbshingAdds an addtional civic point at the game start via a country modifier to give additional freedom lost by selecting an origin civic. This is applicable for civics from the Origins Civics mod, any of the official addons, and the base civics. Once 20 years have gone by and you have over 250 influen...11.4k downloadsupdated 8 y ago
- Grandpa Richard - Advisor Voiceby CattusThis mod adds a Grandpa Richard as voice in the advisor selection screen. It's an old wise amerian english speaking advisor. Voice Actor: Crawford Roberts The advisor is never automatically selected by empire authorities but it can be chosen at any time in the advisor configuration. Feel free to...11.4k downloadsupdated 17 mo ago
- Superior Species for 2.6by MugiUpdated for Stellaris 2.6! Superior Species is an overhaul mod for species traits, leaders, and other pop mechanics. Its aim is to provide further depth and customisation to these features of the game without causing radical gameplay imbalances. Now compatible with Photosynthesis! Genetic Experim...11.4k downloadsupdated 7 y ago
- Extended Soundtrackby shredtilldethAdds all tracks from the official soundtrack that aren't already in game. There are 5 total: Battle For Supremacy Faster Than Light - Featuring Mia Stegmar Distant Nebula - Featuring Mia Stegmar Infinite Being - Alternate Version To The Ends Of The Galaxy - Alternate Version This mod does not add...11.4k downloadsupdated 8 y ago
- Curator Insight-Curatorby folkReminds you to trade for Curator Insight when it expires! I was so annoyed every time I forgot to get the Curator Insight again when it expires, so I figured let me make a mod :-) The addon checks basically every 7 days if: You have contact with a Curator Enclave You don't have the Curator Insigh...11.4k downloadsupdated 9 y ago
- A Lot of Traditions - 48 Tradition Slotsby Adeptus FreemanicusThis mod increases the number of available Tradition and Ascension Perk slots, letting your empire grow far beyond the vanilla limits. After researching Ascension Theory, you'll gain access to a repeatable technology that grants additional Ascension Perk slots allowing you to ultimately unlock ev...11.4k downloadsupdated 2 mo ago
- [4.5] XHK Frameworld Fixby XahkariasA temporary mod to update the Frameworld to 4.X. Balanced to keep similar gameplay mechanics and strength as before. All districts updated to 4.0, each with their own zones. Most districts use vanilla zones, so mods that add their own zones are compatible. Frame expansions no longer add build spe...11.4k downloadsupdated 18 d ago
- Decadence Unlimitedby El ChupacabraThis mod adds 3 new decedent-traits, focused not only on slavery but on decedance in general. For further Info, check out my site: V-Mods11.4k downloadsupdated 16 mo ago
- EG - Stronger Advanced AI Startsby ButtJunkieCompatible with 2.0 TLDR; Potentially gives the AI more fleet, more resources, more planets, higher planet development, and more pops. On average the advanced AI civs will start with 5 planets (as few as 2 to as many as 10), up to 70-80 pops, tier 2 buildings, 2-4k fleets and plenty of energy and...11.4k downloadsupdated 9 y ago
- Emblems for Random Empires, Volume 02by FortuneHostEmblems WILL spawn in randomly generated empires. Mod is COMPATIBLE for Ironman/achievements. Inside you'll find 150 emblems consisting of abstract, meaningless shapes. None of them have been pulled from any existing franchise and as a result they're perfect for adding more variety to your galaxy...11.4k downloadsupdated 3 y ago
- Stellaris Texture Pack - Planetary Diversity 4Kby ProtodeusACHIEVEMENT COMPATIBLE This mod has a large file size and is only meant for higher end computers. The textures can slow down your game dramatically if your computer cannot handle it. If you have a lower end computer please download the 2K LITE version of this mod here: If you do not use Planetary...11.4k downloadsupdated 3 y ago
- Synthetic Dawn Machine Worlds (OUTDATED)by LogicSequenceOUTDATED. This version is no longer supported and has been integrated into the main version of Real Machine Worlds which can be found here: Real Machine Worlds Synthetic Dawn Machine Worlds v1.1.0 ~~~> This is the synthetic dawn variation ONLY version! <~~~ Real Machine Worlds (Multi-Color / Mult...11.4k downloadsupdated 8 y ago
- Developing Planets - Play Tall!by Caligula CaesarThis mod allows you to develop planets. It is inspired by EUIVβs province development feature, which allows countries with a few provinces to be able to match or even be better than countries with more but less lucrative provinces. Given that EUIVβs features arenβt currently available in Stellari...11.4k downloadsupdated 9 y ago
- Diplomatic optimization: vassalsby 76561198978249973The initial purpose of producing this mod was to strengthen the control of the overlord over its vassals, especially regarding territorial issues. After every full-scale war, the territory is always very scattered, and AI will refuse territory exchange 100%. This module allows you to exchange ter...11.3k downloadsupdated 3 y ago
- Tron Legacy Soundtrackby MinorisCompatibility - Should be compatible with any other mod (please let me know if you have issues) - Does not deactivate the original soundtrack - Ironman and achievements compatible - Supported version: 3.6.* - Should remain compatible with any later version Track listing 01 - Overture 03 - The Son...11.3k downloadsupdated 4 y ago
- The Pirate Republicby lpslucaspsFor Stellaris 2.4.1 This mod adds some flavor to pirates. It's easy to completely ignore them, specially in the late game, when they are no more than a nuisance. They are pretty inconsequential. Now, if a system with pirates stays unnattended for too long (10 years or more), the pirates will try...11.3k downloadsupdated 7 y ago
- Diverse Rooms (Updated)by Owlpine βͺ4.5 Compatible! If asked by the original creators, I will take down this mod. Updated Version of Blackfyre & LastLeviathans mod:11.3k downloadsupdated 1 mo ago
- Star Wars Corellian Ships Empire Color Supportby Superior General DelvardusThis submod for Star Wars Corellian Ships re-textures almost all models within the mod allowing for the use of custom empire colors much like vanilla shipsets do. Please note that there are couple of station models that do not support empire colors but basically all ships and most stations do. Be...11.3k downloadsupdated 1 mo ago
- Banned! (2.1)by AlphaAshWhen suppressing a faction just ain't good enough. Very straightforward mod that allows you to take suppressing a faction one step further. You cannot ban a faction that is based on your empire ethos. For example, if your empire is fanatic militarist/xenophobe, you cannot ban militarist or xenoph...11.3k downloadsupdated 8 y ago
- Old StarGate-Utopia (outdated)by JazardMod no longer updated, use Stargate Universe Reborn Instead ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β...11.3k downloadsupdated 9 y ago
- NGS - New Galactic System (legacy)by 76561198803358697Mod description Here you can find the new version: Discord The NGS team needs you to build the perfect mod. Are you interested in modding? Would you like to help with ideas, gfx, or localization stuff? If so, join us11.3k downloadsupdated 4 y ago
- Photosynthesisby starchitecCheck out an updated and expanded Plantoids mod by Mute: Stellaris Plantoids Extended It includes ideas from this mod and is up to date! New Mechanics for Plantoids With the introduction of Lithoids and their fancy trait to make them consume minerals, It is clear that Plantoids deserve some love....11.3k downloadsupdated 7 y ago
- !! Planet View 2 [7D|45B|10C] for 2.4+ (OUTDATED!)by ThaumaFOR 2.3 GO TO HERE !!!!!THIS MOD, MUCH LIKE OTHER MODS THAT ADD MORE BUILDING SLOTS, IS NOT COMPATIBLE WITH EXISTING SAVEFILES, AND MUCH LIKE ANY OTHER MODS THAT MODIFY THE COMMON FOLDER, IS NOT COMPATIBLE WITH IRONMAN!!!!! In case you do want to use this mod on your existing savefile, please fol...11.3k downloadsupdated 7 y ago
- Forerunner+Gigastructures Patchby SableDrakeAdds the possibility to unlock the Maginot World technology by unlocking both quality and deterrence tradition subtrees in forerunner.11.3k downloadsupdated 5 y ago
- Ascension Traitsby ArgualThe mod has been updated by Zarathustra and can be found here. I'm not working on mods anymore! I've put out this information on my page a while ago, but I'm still getting comments asking for updates. More info here: This mod aims to add extra traits that you can unlock through ascending. So far...11.3k downloadsupdated 8 y ago
- Invasion! (3.8)by AlphaAshGround War Overhauled This mod does some stuff. It adds Mechs! And the Mech Lords Ascension Perk, for those that want all the Mechs. It adds new military buildings, jobs and armies, including mechs, aerofighters, elite forces, paladins and pacifiers. It adds new types of defence forces, some that...11.3k downloadsupdated 3 y ago
- Stellar Warpaints - Part 2 - Runtime Fixby AntharisThis is the second part of my Stellar Warpaints "Regular Edition" mod. You can get that mod at: Do not download this unless you use that mod. Also, do not download this for the "Performance Edition". That mod works without errors being a small enough package for steam to handle.11.3k downloadsupdated 10 y ago
- .SR. Starbase Buildings (2.1)by AlphaAshNew buildings for Starbases in systems with strategic resources. Seven new buildings for starbases, that leverage a tapped strategic resource in the system. The SR is not consumed. Each building provides a bonus to ships built at the starbase. - Buildings do not directly give an empire modifier....11.3k downloadsupdated 9 y ago
- Spacedock: Adaptive AI Ship Designby Maniac"Spacedock" improves the ship designs the AI creates. Shields & Armor In vanilla Stellaris, how much armor or shields an AI puts on its ships is determined solely by their personality. Erudite Explorers for instance want 70% of their defenses to be Shields, and only 30% as Armor. Even if they had...11.3k downloadsupdated 7 y ago
- More Unbidden Portraitsby PSIONICζ΅·θ±ΉThis portrait mod combines vanilla portraits with unbidden to produce 9 high-dimensional species and 1 extradimensional room. Starfish, snails, butterflies, rocks, porcupines, blorg, mushrooms and birds are currently included. If I have time in the future I may add more. If you like this mod, ple...11.3k downloadsupdated 4 y ago
9.1k mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

