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Merchant ship hull 1975

Spawned at Harbour base or creative island/coastguard outpost Featuring Tajin's autopilot (More like a navigation assist since it doesn't actually work with this ship*) Startup procedures: Go to AFT engine room and turn on EXHAUST, AIR and FUEL pumps Press "Engine Starter" for two seconds Throttl...

Latest version
no release indexed
Downloads
5.9k
Rating
99
Updated
7 y ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Merchant ship hull 1975?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Stormworks: Build and Rescue all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Merchant ship hull 1975 safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Stormworks: Build and Rescue versions does Merchant ship hull 1975 work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Stormworks: Build and Rescue.

Last checked 18 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 0 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.