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Мы взяли замок, милорд! v1.02

by lafaheldar

Мы взяли замок, милорд! Правда, пришлось разрушить все соседние. Возможно, вы захотите восстановить некоторые из них. Основная армия ушла, ваша задача - развить поселение и приготовиться к финальной схватке! Первой проблемой могут стать бедуины, расположившиеся за рекой. Некоторое время мы сможем...

Latest version
no release indexed
Downloads
83
Rating
1
Filed under
Balanced, Custom Scenario
Updated
12 mo ago
Available on
Steam Workshop

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Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Мы взяли замок, милорд! v1.02?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Stronghold Crusader: Definitive Edition all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Мы взяли замок, милорд! v1.02 safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Stronghold Crusader: Definitive Edition versions does Мы взяли замок, милорд! v1.02 work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Stronghold Crusader: Definitive Edition.

Last checked 12 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 28 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.