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LuaEnv

加载了 NLua, 可以从 lua 访问 C# 与官方文档中的接口,作为一个基础框架,支持通过 lua 创建自定义的剧情与条件,不再需要 VS 来编译 C# 代码。更新 lua 代码只需要重新导出就生效。 支持剧情条件lua_mycond_yyy 支持剧情功能 addFeature_lua_myfunc_yyy 使用可以参考 LuaEnv Example mod 与 github 项目开源,由于我基本不会 C# ,都是抄的代码改改。 **********本次更新说明********** 0.1 第一次发布

Latest version
no release indexed
Downloads
1.7k
Rating
25
Updated
3 y ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install LuaEnv?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and 鬼谷八荒 Tale of Immortal all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download LuaEnv safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which 鬼谷八荒 Tale of Immortal versions does LuaEnv work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern 鬼谷八荒 Tale of Immortal.

Last checked 19 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 0 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.