mod
Werewolves of Maj'Eyal
by Dark
Hello, everyone! I've been working on this addon for a bit. It seeks to solve one of the biggest issues that I've noticed ToME has - a distinct lack of werewolves. To that end, I've added 5 werewolf races, to suit a varying arrangement of lupine fancies, while trying to remain lore friend to the...
- Latest version
- no release indexed
- Downloads
- 349
- Rating
- 24
- Updated
- 3 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Werewolves of Maj'Eyal?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Tales of Maj'Eyal all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Werewolves of Maj'Eyal safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Tales of Maj'Eyal versions does Werewolves of Maj'Eyal work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Tales of Maj'Eyal.