mod
Security
by EliVulpes
Each base has a trap that detects the intelligence carrier, damaging and slowing him. Who wants to capture the flag, should take another way or take that risk. The trap resets after 11 seconds after its activation, also when the trap its triggered, the capture zone for the intel is disabled for 2...
- Latest version
- no release indexed
- Downloads
- 11.5k
- Rating
- 567
- Filed under
- CAPTURE THE FLAG
- Updated
- 11 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Security?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Team Fortress 2 all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Security safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Team Fortress 2 versions does Security work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Team Fortress 2.