
- Action
- Adventure
- Casual
- Indie
Game
The Karters 2: Turbo Charged
Get ready for the ultimate kart racing experience on Steam & Steam Deck! Inspired by Crash Team Racing, built with its own identity, advanced gameplay systems, tons of new features, and massive modding support for endless replayability!
Get ready for the ultimate kart racing experience on Steam & Steam Deck! Inspired by Crash Team Racing, built with its own identity, advanced gameplay systems, tons of new features and massive modding support for endless replayability!
About The Karters 2: Turbo Charged
- Released
- July 2025
- Developer
- Pixel Edge Games
- Engine
- Unity3D
- Platforms
- Xbox Series X|S · PlayStation 4 · PC (Microsoft Windows) · PlayStation 5 · Xbox One · Nintendo Switch
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsHot Fix 1 - Performance Fix (v0.1.2.08)Hey everyone,The performance issues affecting official and modded tracks have now been fixed. Sorry for the trouble.Please restart Steam to make sure you download the latest update, and verify that your game version is: v0.1.2.08
- Community AnnouncementsDaily Deal now live - 55% OFF! Massive update - Localization & Tracks!Hello everyone!For the past two months, we’ve been working incredibly hard to prepare for this Daily Deal, and today we’re finally ready to share it with you.This update brings major improvements across the entire game:Full localization support for 13+ languagesCompletely updated UI for better multi-language supportImproved Steam Deck experienceUltra-wide monitor supportTons of fixes, improveme...
- Community AnnouncementsNew Update Approach: Bigger Updates Going ForwardHey everyone,We wanted to share a quick update regarding how we’ll be delivering updates moving forward.Up until now, we’ve been posting weekly updates on Steam and we want still keep you regularly updated on what we’re working on.However, when it comes to actual game updates, we want to shift our focus.What’s changing?Instead of releasing smaller updates every week, we will now aim for larger,...
- Community AnnouncementsWeekly Update #30/31 (v0.1.31.0) - New Icons & Weapons Playground v2!🧩 New Weapon IconsWeapon icons have received a visual upgrade with a more detailed and readable design.Each icon now clearly shows the weapon itselfNew decorative borders indicate the weapon typeExample: shield icon for defensive items🎯 Weapons Playground TasksWe’ve added 23 new weapon tasks designed to help you better understand not just the basics, but also more advanced techniques.Each cha...
- Community AnnouncementsWeekly Update #28/29 (v0.1.29.1) - Weapons Playground!Hey everyone,Sorry for missing last week’s update, we ran into some issues during release, but we’re back 🙂ItemsAs you may know, we are working on item balance, improvements, and introducing new items. It’s a slower process because we want to get everything right, but we’re making solid progress week by week.We also started thinking about how to make items more understandable for new players....
- Community AnnouncementsWeekly Update #27 (v0.1.27.0) - Better Combat Feedback and Performance ProgressHey everyone,As we mentioned in our previous update, one of our current focuses is improving item upgrades, balancing existing items, and introducing new ones. We're also working on improving items feedback to make things clearer.New: Bottom HUD Weapon Threat IndicatorsWe've added threat indicator icons that appear at the bottom of your screen whenever an enemy behind you is aiming at you with...
- Mods indexed
- 4.8k
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- CTRNF - Electron AvenueElectron Avenue track directly ported from the original PS4's Crash Team Racing: Nitro Fueled! Credits: Cianez - Porting, navigation path, AI jump triggers, start banner model; rick_o_max - Vertex color shaders creator, help and support. Cathret - Tester, help and support; DarkSlayer - Tester, he...11.8k downloads
- CTR99 - Sewer Speedway11.7k downloads
- CTR99 - Crash Cove10.3k downloads
- MK8DX - Daisy Cruiser'Daisy Cruiser' from Mario Kart 8 Deluxe Booster Course Pass! Special thank-you to Arca and HG4U, this track would have been impossible without them!10.2k downloads
- CTR99 - Polar Pass10.1k downloads
- CTR99 - Papu's PyramidPapu's Pyramid track directly ported from the original PSX's Crash Team Racing! Features highest resolution textures (maximum LOD everytime), original vertex colors, original skybox, original track models (plants), functional turbo pads, and original weapon boxes location! Credits: Cianez - Porti...9.8k downloads
- CTR99 - Roo's TubesRoo's Tubes track directly ported from the original PSX's Crash Team Racing! Features highest resolution textures (maximum LOD everytime), original vertex colors, original skybox, original track models (mushrooms), functional turbo pads, and original weapon boxes location! Credits: Cianez - Porti...9.6k downloads
- CTRNF - Drive-Thru Danger9.2k downloads
- CTR99 - Cortex Castle9.2k downloads
- CTR99 - Hot Air Skyway9.1k downloads
- Tiger Temple (CTR99)Tiger Temple from Crash Team Racing Ripped by Superstarxalien (The Models Resource) Original game shaders by rick_o_max (thanks Ciαиєz for sharing)9.0k downloads
- CTR99 - Blizzard Bluff8.8k downloads
- CTR99 - Oxide Station8.8k downloads
- CTR99 - Dingo CanyonDingo Canyon track directly ported from the original PSX's Crash Team Racing! Features highest resolution textures (maximum LOD everytime), original vertex colors, original skybox, original track models (cacti, cow skulls), functional turbo pads, and original weapon boxes location! Credits: Ciane...8.5k downloads
- Coco Park (CTR99)Coco Park from Crash Team Racing Ripped by Superstarxalien (The Models Resource) Original game shaders by rick_o_max (thanks Ciαиєz for sharing)8.3k downloads
- Sonic The Hedgehog8.2k downloads
- Classic (CTR-NF)- Includes all the possible colors of CTR NF, and almost double custom - Sticker Support - Suspension - More refined metal parts - Check the discord channel to request a custom color of your choice!8.2k downloads
- MK8 - DK Jungle(it was originally a 3DS track)8.2k downloads
- Clockwork Wumpa (CTRNF)8.0k downloads
- MKWii - Coconut Mall7.9k downloads
- Rainbow Road (MKDD)7.8k downloads
- Crash Bandicoot (4 - It's About Time)7.8k downloads
- CTRNF - ThunderstruckHope you like it <3 also sorry for the size.7.7k downloads
- MK8DS - Waluigi's Pinballmodified version7.7k downloads
Browse all 4.8k The Karters 2: Turbo Charged mods Sortable by downloads, rating and date.
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Why The Karters 2: Turbo Charged mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host The Karters 2: Turbo Charged mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






