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Build with "dotnet build"

This mod replaces tModLoader's internal mod compiler with a plain "dotnet build" call. When you build a mod in the Mod Sources menu, it runs "dotnet build -c:Release" on your mod's .csproj instead of going through tModLoader's internal Roslyn-based compiler. It's useful if you want to build mods...

Latest version
no release indexed
Downloads
87
Rating
11
Updated
2 mo ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Build with "dotnet build"?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and tModLoader all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Build with "dotnet build" safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which tModLoader versions does Build with "dotnet build" work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern tModLoader.

Last checked 13 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 0 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.