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AI Tweaks / Stand and fight

The AI runs away from their city before you can attack? The AI besieges your city, but won't attack? This mod should do two things; 1. The AI armies should now stay in their settlement when you are within striking distance. 2. AI armies besieging your cities should attack within 1 turn. Should be...

Latest version
no release indexed
Downloads
487
Rating
48
Updated
6 y ago
Available on
Steam Workshop

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Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install AI Tweaks / Stand and fight?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: ROME II - Emperor Edition all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download AI Tweaks / Stand and fight safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Total War: ROME II - Emperor Edition versions does AI Tweaks / Stand and fight work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: ROME II - Emperor Edition.

Last checked 19 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 0 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.