mod
DeI Submod - Increased Roman Auxiliary Unit Caps
Hi there, this tiny submod increases the unit cap for some roman auxiliary units in the DeI mod. Can be added or removed savely during campaigns. Be sure to place it above Divide et Impera part 1 in the mod launcher, I highly recommend using Kaedrin's Mod Manager Changed units with old -> new cap...
- Latest version
- no release indexed
- Downloads
- 1.6k
- Rating
- 103
- Filed under
- campaign, Mod
- Updated
- 5 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install DeI Submod - Increased Roman Auxiliary Unit Caps?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: ROME II - Emperor Edition all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download DeI Submod - Increased Roman Auxiliary Unit Caps safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Total War: ROME II - Emperor Edition versions does DeI Submod - Increased Roman Auxiliary Unit Caps work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: ROME II - Emperor Edition.