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The rise of the Pharaohs

by 76561198329633358

Fancy mod with many native units for Egypt, Current feastures - 18 new units (Land & Naval) were distributed in 4 tiers - Units are retrainable like the Roman units (No need to disband your units and recruit new units each tier) - Reskinned Karian axemen - Changed the garrison units NOTE I added...

Latest version
no release indexed
Downloads
10.2k
Rating
630
Filed under
Mod, Units
Updated
4 y ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install The rise of the Pharaohs?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: ROME II - Emperor Edition all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download The rise of the Pharaohs safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Total War: ROME II - Emperor Edition versions does The rise of the Pharaohs work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: ROME II - Emperor Edition.

Last checked 19 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 39 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.