mod
10 Turn Research
Context I've used several mods that increase research time, but they also increase the number of turns per year which keeps the world very constant. This is an attempt to elongate the campaign without sacrifice the dynamic effects of time (people dying of old age, royalty coming of age, etc...) D...
- Latest version
- no release indexed
- Downloads
- 421
- Rating
- 17
- Updated
- 7 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install 10 Turn Research?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: THREE KINGDOMS all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download 10 Turn Research safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Total War: THREE KINGDOMS versions does 10 Turn Research work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: THREE KINGDOMS.