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Remove Tech Requirements for Units

by Hanabi

After 600+ hours of gameplay, I still haven't tried many units locked behind useless reforms. This mod removes all reform requirements for units and restricts elite units to level 6+ generals recruitment. Imperial Guard units still require becoming Emperor, along with level 6+ generals. Should be...

Latest version
no release indexed
Downloads
915
Rating
44
Filed under
Mod, Units
Updated
14 mo ago
Available on
Steam Workshop

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Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Remove Tech Requirements for Units?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: THREE KINGDOMS all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Remove Tech Requirements for Units safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Total War: THREE KINGDOMS versions does Remove Tech Requirements for Units work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: THREE KINGDOMS.

Last checked 14 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 34 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.