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Unique Characters Join Factions Events (AI and Player)

This mod is an edited version of NGC script by Sleeping Rowlet. SleepingRowlet has kindly given permission despite my incompetence in not duly crediting him initially. All the credit goes to him! This mod only works for 190 AD. That's the scenario which needs the most events after all! This mod m...

Latest version
no release indexed
Downloads
347
Rating
24
Updated
4 y ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Unique Characters Join Factions Events (AI and Player)?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: THREE KINGDOMS all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Unique Characters Join Factions Events (AI and Player) safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Total War: THREE KINGDOMS versions does Unique Characters Join Factions Events (AI and Player) work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: THREE KINGDOMS.

Last checked 17 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 0 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.