Total War: WARHAMMER II mods
Total War: WARHAMMER II campaign mods
Everything filed under campaign by its own author, ordered by how much it is used.
1.3k campaign mods
- Vampiric Corrution (doesn't hurt allies and small buff)by BrutusCzI quit modding years ago, but I left this mod on the workshop because I truly believe it will not break with upgrades and it's safe to use, I still use it when I come back to the game to play a little, it never failed me. Allies doesn't suffer attrition in your territory! (defence pack and allian...2.5k downloadsupdated 8 y ago
- Cheat Experience & Heroesby SuicidalCiviePlayer only: Each hero class starts with a cap of 70. Tomb Kings and Beastmen can use 70 lords, Lizardmen can use 70 Slann. Additional armies do not increase the upkeep. Lords and Heroes are recruited at level 25. Units are recruited at rank 4. (Normal recruitment only, I couldn't get special thi...2.5k downloadsupdated 8 y ago
- Start in Crookback with Tretch (or not)by tok. (渣男)Custom Start for Tretch Always wanted to start where you belong since Crookback Mountain is on the map ? I got you fam. This mod adds a new Dilemma when you start your campaign playing as Clan Rictus, you can decide to stay in Naggaroth (Or is it Naggarond ? What a stupid name from the BDSM, edgy...2.5k downloadsupdated 6 y ago
- [Needs Fix] Suspense Heresy: Powerful Mary Sue - Buff Player Units Cheatby SuspenseThis cheat mod gives the players' forces +280% Armour, Melee Attack, Melee Defense, Missile Damage, Morale, +280 Ammunition, and +28 Fire Rate and Missile Range. Weaknesses are for nameless henchmen, not important player units. "Totally unrelated," did everyone see that new Last Jedi trailer?2.5k downloadsupdated 7 y ago
- Karaz-A-Karak, Additional Slots & Resourcesby Tra3erHave you ever wished Karaz-A-Karak was the massive, impressive settlement that it's described as in lore? Well, this mod tries to fix that by expanding our beloved Karaz-A-Karak to 20 slots while adding in some new resources ( Not exactly lore friendly ones ) that will allow you to greatly optimi...2.5k downloadsupdated 5 y ago
- Nagarythe Suitable Ulthuanby ClownExtremely simple mod I made for myself to give Nagarythe suitability for all of Ulthuan. I put this up on request, and incase anyone else wanted something specific like this, and didn't want a climate overhaul mod. If you already have been playing Nagarythe and have conquered some of Ulthuan, the...2.5k downloadsupdated 8 y ago
- Suspense Heresy: Everyone Loves Me - Diplomacy Cheatby SuspenseThis is a cheat mod that makes diplomacy ridiculously easy by giving you a +100 diplomatic relations with all factions, it reduces the minimal payment from 300 to 1, and the smallest payement ensures any deal passes. This is for all you uncharismatic folks, this is what's it's like for everyone t...2.5k downloadsupdated 8 y ago
- Compact Settlement UI - yes, it still worksby prop joeWhat it does: resizes the banner, climate, port and elector count loyalty icons hides the climate icon if it's green hides the icon on imperial forts hides the elector count loyalty icon unless the city is a faction capital option to hide the port icon option to reposition the UI beneath the city...2.5k downloadsupdated 5 y ago
- Under Empire won't be discoveredby 鱼摸摸将所有地下帝国的建筑的发现度改为了-100 change the discoverability of all the buildings of Under Empire to -1002.5k downloadsupdated 6 y ago
- Tomb Kings income buffby 3rd Sturm PanzerThis mod simply adds a 25/50/75 income buff to the primary income building of the tomb kings. Why did I make this mod? I made this mod as I was waiting around too long as the tombs kings to build up my settlements and this mod simply speeds it up a little. The mod manager says the mod isn't updat...2.5k downloadsupdated 6 y ago
- Rivalries of the Warhammer Worldby AutumnchainIn the vanilla game, Settra and Surtha Ek gain unique traits for defeating each other, indicating a rivalry based animosity to each other. So why aren't more established rivalries in place? This mod adds a whole bunch of rivalry traits for characters to gain for defeating other legendary lords or...2.5k downloadsupdated 3 y ago
- City Slots Mod (WH2 edition)by powerhungry4*Updated to Silence and the Fury* This mod changes the slot count of all region capitals to 18. Also, all settlement types, including minors, start with all slots unlocked. This mod modifies start_pos_regions and campaign_building_chain_slot_unlocks. Enjoy! FAQ: Q: Is this compatible with XYZ mod...2.5k downloadsupdated 5 y ago
- The Fay Enchantress cheat modby Sebastian the CrabThe new C.A. launcher is the problem. Go to the Total War: WARHAMMER II properties menu then select BETAS->launcher_release_candidate in steam instead. I have similar problem where some of my downloaded mods works and some don't. Once I go back to the older launcher everything works. The current...2.5k downloadsupdated 7 y ago
- Climates & Coloniesby IronThanks to the great Brosheezi mod below for guidance and ideas This mod makes a number of changes regarding the climate preference mechanics in order to accomplish three goals: - Differentiate between hostile environments that could be colonized by humans/elves/pirates due to sea access and inter...2.5k downloadsupdated 5 y ago
- High Elven Colonies (Allows Lothern to gift non-ulthuan settlements to a vassal high elf AI)by Anyndel-THIS MOD IS DISCONTINUED- It might still function but you are better off not trying it. I havent got the time anymore to update my mods unfortunately, but they are up for grabs if anyone wants to continue them or make their own versions, anyone is allowed to do anything with any part of any mod...2.5k downloadsupdated 7 y ago
- Reactor core produced by builidings (It's work)by 76561198380847408Skavenblight t3 produce 1 per turn Skavenblight t4 produce 2 per turn Skavenblight t5 produce 3 per turn Eightpeaks T5 produce 1 per turn Suggestion Playing with this mod will be better2.5k downloadsupdated 6 y ago
- Skaven garrison upgradeby 76561198374392208Improves skaven garrisons, works for AI too. Can be added during campaign, faction capitals are not affected. Minor settlement walls: Tier1: 3x stormvermin 2x rat ogres 3x death globe bombardiers 2x plagueclaw catapults Tier2: 2x ratling gun 2x plague monk censer bearers 2x wind mortar 1x mutant...2.4k downloadsupdated 5 y ago
- Nakai Skill Tree Redoneby ConflagrationThis is part of my Lizardmen Tweaks and Improvements mod; - so no need to subscribe to this if you're already subbed to that. This mod changes Nakai's unique skills to more suitably match their text and also just be more useful in general, because it makes no sense that he has skills that are bas...2.4k downloadsupdated 7 y ago
- No AI Attrition Immunityby RowinIn vanilla all AI faction are resistant to attrition on all difficulties. 30% on easy 50% on normal 60% on hard 70% on very hard 80% on legendary This mod removes all these resistances on all difficulties. Mod is compatible with all mods that don't change these specific values. Mod is save game c...2.4k downloadsupdated 4 y ago
- Перевод мода compilation events thanos_ballby GosudarЭто перевод мода compilation events thanos_ball. Это скриптовый мод, добавляющий в игру череду сюжетных ивентов-вторжений на протяжении всей кампании, призванных развеять сонную покраску карты середины и конца игры. Эти ивенты гарантируют, что ни одна область карты не застрахована от опасности на...2.4k downloadsupdated 5 y ago
- Fear the Undead Tide! - SFO Editionby kam2150Hello, This mod increases and rebalances size of Undead units. This means that Undead AI will not spam more armies but each army will be a bigger threat. Certain units got large increase in number (300 strong Zombie units) at the cost of small HP reduction (so they are easy to kill but still stro...2.4k downloadsupdated 5 y ago
- Garrison increases XPby max.94MY MOD IS ACTUAL 28.07.18 NORSCA INC SAVEGAME COMPATIBLE GARRISON BUILDINGS INCREASE XP OVER TIME Sometimes i think garrisons are a bit useless if u are more in offensive wars - now its quite good to have some defensive buildings in peace to level up ur troops. Minor Town Defensive Buildings: +25...2.4k downloadsupdated 8 y ago
- New World Recruitable Renownby MadMartiganPlease please please READ READ READ before asking questions. 99% of all questions of my mods are answered already in the description. High Elves, Dark Elves, Chaos, Beastmen, Woodelf, Greenskin, Norsca, Empire, Bretonian, Dwarven, and Vampire ROR units are now recruitable via buildings! This mean...2.4k downloadsupdated 8 y ago
- Dynamic Difficulty - Adaptive AI Bonusesby JadawinTWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered a thousand times already. Any comments o...2.4k downloadsupdated 5 y ago
- No ambush in Skaven/BM/Nagarythe default stanceby SteevoPrevents attacks in the normal marching stances of Beastmen, Skaven and Alith Anar's forces being ambushes. Also re-enabled ambushes in the hidden encampment stance of the beastmen, which CA quietly disabled at some point, for some reason. If you want to preserve ambush attacks, but prevent them...2.4k downloadsupdated 6 y ago
- High Elf Courtly Likeby Sunday_AssassinAdds a per-turn influence-gain effect to the High Elf aristocracy and embassy buildings. The local nobility should start pulling their weight... a little... they shouldn't strain themselves. Tier 2 - +1 influence/turn Tier 4 - +2 Tier 3 Embassy - +1 Court of the Everqueen - +2 Court of the Phoeni...2.4k downloadsupdated 9 y ago
- Varied Treatiesby NikitianEver wondered why every treaty and agreement in the game has to run for ten turns before it can be safely canceled/undid? Every war has to go for ten turns, every peace must last for ten turns, every trade treaty is very much the same as non-aggression pact, as they must last for ten turns each,...2.4k downloadsupdated 5 y ago
- Flamboyant's - Additional Events for Wood Elves and Empireby Flamboyant Schemer61DECOMPOSED'S EXPANDED ROSTER GOBLINS PACK IS OPTINAL FOR FOREST GOBLIN INVASION EVENT This mod adds 6 new events 2 new dilemmas and 3 more events that are tied to those dilemmas in total. For Empire: Norsca Attack On Nordland At turn 54 a norscan army will attack nordland. Mysterious Beverage The...2.4k downloadsupdated 5 y ago
- Skaven Plague Nerfby JadawinTWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered a thousand times already. Any comments o...2.4k downloadsupdated 5 y ago
- 特大城市(XXLcity/more slot)by 天下孟德2.4k downloadsupdated 9 y ago

