mod
Cave of Flying Horrors
This very simple mod moves the Roosting Trees and the Cave of Flying Horrors buildings slightly closer to the beginning of the campaign for slightly earlier Deck Dropper recruitment. Roosting Trees moved to Tier 2. Cost 2000g. Build time 2 turns. Cave of Flying Horrors moved to tier 3. Cost 4000g...
- Latest version
- no release indexed
- Downloads
- 93
- Rating
- 8
- Updated
- 5 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Cave of Flying Horrors?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER II all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Cave of Flying Horrors safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Total War: WARHAMMER II versions does Cave of Flying Horrors work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER II.