mod
Desync Skeleton Movement
This mod stops Vampire Counts skeletons from all marching together. It changes them from puppets dancing at a necromancer's strings to an army of darkness with independent movement. It also stops that weird shield flickering thing they do where you can see the pattern on their shield "flash" from...
- Latest version
- no release indexed
- Downloads
- 5.4k
- Rating
- 202
- Filed under
- Mod, Units
- Updated
- 7 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Desync Skeleton Movement?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER II all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Desync Skeleton Movement safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Total War: WARHAMMER II versions does Desync Skeleton Movement work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER II.