mod
Empire forts can't (mostly) be underpassed
Makes the empires fort provinces unable to have the underway used like ulthuan. A human player can still line up and use the underway to jump the full province but it will stop most of the AI's armies bypassing the fort entirely Should be compatible with anything Some of my other work you might l...
- Latest version
- no release indexed
- Downloads
- 11.6k
- Rating
- 581
- Filed under
- campaign, Mod
- Updated
- 7 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Empire forts can't (mostly) be underpassed?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER II all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Empire forts can't (mostly) be underpassed safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Total War: WARHAMMER II versions does Empire forts can't (mostly) be underpassed work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER II.