mod
Guns of The Empire: Bayonet infantry submod for LARGE unit sizes
For use with Guns of the Empire vanilla: My main mod has a 'fix bayonets' function that does a unit transform with accompanying script that gives the new unit the same number of remaining men as the unit before the transformation. The way the CA transformation function works, the unit that spawns...
- Latest version
- no release indexed
- Downloads
- 1.9k
- Rating
- 87
- Updated
- 5 y ago
- Available on
- Steam Workshop
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Frequently asked
How do I install Guns of The Empire: Bayonet infantry submod for LARGE unit sizes?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER II all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Guns of The Empire: Bayonet infantry submod for LARGE unit sizes safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Total War: WARHAMMER II versions does Guns of The Empire: Bayonet infantry submod for LARGE unit sizes work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER II.