mod
Lizardmen Expansion Force
by Mrmarko123
Please find below details of the Lizardmen Expansion Force pack, the first of a series of unit packs to give a bit more oomph to the late game. Currently this is balanced around Radious MOD as this mod is made in part for mine & my friends use. Temple Guard Club Warriors These are none halbeard v...
- Latest version
- no release indexed
- Downloads
- 18.6k
- Rating
- 647
- Filed under
- Mod, Units
- Updated
- 8 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Lizardmen Expansion Force?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER II all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Lizardmen Expansion Force safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Total War: WARHAMMER II versions does Lizardmen Expansion Force work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER II.