mod
Lords of the Night - Konrad at start
by Xoudad
This simple mod makes Konrad available at start for Vlad, so you can have an insane campaign from start. Your choice ! If you want to share your ideas, lore discussions or just see what we are up to, join us on Discord . Everything I do is for my own use and for the community, but if you want to...
- Latest version
- no release indexed
- Downloads
- 5.8k
- Rating
- 289
- Filed under
- campaign, Mod
- Updated
- 5 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Lords of the Night - Konrad at start?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER II all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Lords of the Night - Konrad at start safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Total War: WARHAMMER II versions does Lords of the Night - Konrad at start work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER II.