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Lore Names: Renamed Factions & New Evolving Names - For SFO

This is a patch so COLABs teams mod 'Renamed Factions & New Evolving Names' works with SFO. The new intrigue system in SFO for the Empire and High Elves didn't recognise the new names and reverted back to the vanilla intrigue system. This mod alters the intrigue script in SFO to recognise the fac...

Latest version
no release indexed
Downloads
2.0k
Rating
72
Updated
4 y ago
Available on
Steam Workshop

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Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Lore Names: Renamed Factions & New Evolving Names - For SFO?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER II all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Lore Names: Renamed Factions & New Evolving Names - For SFO safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Total War: WARHAMMER II versions does Lore Names: Renamed Factions & New Evolving Names - For SFO work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER II.

Last checked 17 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 0 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.