mod
Masters of intrigue and necromancy
Text got deleted on update -_- What does it add? Adds intrigue (from the high elves + new (mainly) monster units to the vampire factions. What units does it add? Look at the pictures for the most information on this. Can i support you? Yes you can, i have an account on patreon, link down below.
- Latest version
- no release indexed
- Downloads
- 1.0k
- Rating
- 78
- Updated
- 8 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Masters of intrigue and necromancy?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER II all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Masters of intrigue and necromancy safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Total War: WARHAMMER II versions does Masters of intrigue and necromancy work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER II.