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Meshal's Raise Dead (SFO adaptation)

by ™ZuL

Hello everybody! We were bit late with release of this mod. For newbies like us, getting to grips with this mod was not an easy task. To business! This mod is SFO adaptation of vampire faction mod: It's beautiful and has a lot of cool stuff added. We will not waste time repeating what is already...

Latest version
no release indexed
Downloads
4.6k
Rating
208
Filed under
Mod, Overhaul
Updated
6 y ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Meshal's Raise Dead (SFO adaptation)?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER II all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Meshal's Raise Dead (SFO adaptation) safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Total War: WARHAMMER II versions does Meshal's Raise Dead (SFO adaptation) work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER II.

Last checked 15 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 35 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.