mod
More Winds Of Magic
While magic itself is much better in Part 2, CA hasn't addressed the fact that you get incredible mediocre amount of winds of magic. As well as the recharge rate is incredibly sub-par to allow for some actual spell spam. Add the fact that spell cooldowns are a bit too long IMO. And magic is not t...
- Latest version
- no release indexed
- Downloads
- 19.9k
- Rating
- 941
- Filed under
- campaign, Mod
- Updated
- 5 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install More Winds Of Magic?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER II all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download More Winds Of Magic safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Total War: WARHAMMER II versions does More Winds Of Magic work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER II.