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No Carnosaur vs. Infantry Sync Kill

This mod removes the sync animation between the Feral Carnosaur and a lot of standard infantry units. "Why would you ever do that?" You may ask, That's a good question. I like sync animations, I think everyone does, but this animation is very buggy. It differs between Game 1 races like The Empire...

Latest version
no release indexed
Downloads
237
Rating
25
Updated
5 y ago
Available on
Steam Workshop

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Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install No Carnosaur vs. Infantry Sync Kill?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER II all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download No Carnosaur vs. Infantry Sync Kill safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Total War: WARHAMMER II versions does No Carnosaur vs. Infantry Sync Kill work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER II.

Last checked 15 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 0 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.