mod
No Rune Magic Cooldown
Just making a quick mod to test out how they work. This does what it says on the box - cooldowns for all rune magic is reduced to 1 second so that you can cast them quite a bit. Work inspired by the No Spell CD (Player Only) mod by Spell - see the link below. Grabbed the first image I found on go...
- Latest version
- no release indexed
- Downloads
- 624
- Rating
- 36
- Updated
- 5 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install No Rune Magic Cooldown?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER II all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download No Rune Magic Cooldown safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Total War: WARHAMMER II versions does No Rune Magic Cooldown work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER II.