mod
"Poisoned Wind" effect does NOT affect allies
Apparently, the "Poison Wind" effect, which is possessed by the projectiles of the Skaven Globadiers and the Poison Wind Mortars, is the only negative effect triggered on contact, which is still applied to allied units on hit. I find it strange and wrong, so this mod solves this problem, and now...
- Latest version
- no release indexed
- Downloads
- 227
- Rating
- 18
- Updated
- 3 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install "Poisoned Wind" effect does NOT affect allies?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER II all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download "Poisoned Wind" effect does NOT affect allies safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Total War: WARHAMMER II versions does "Poisoned Wind" effect does NOT affect allies work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER II.