mod
Red Host of Tehenhauin (units only) - additional Red Crested units for lizardmen [SFO submod]
This submod makes Red Host of Tehenhauin (units only) compatible with SFO by rebalancing unit stats, costs etc and giving them the appropriate abilities. As i don't use SFO myself, i am not really sure about balance. If you feel like some of the units are too strong or too weak, please let me kno...
- Latest version
- no release indexed
- Downloads
- 1.7k
- Rating
- 82
- Updated
- 6 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Red Host of Tehenhauin (units only) - additional Red Crested units for lizardmen [SFO submod]?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER II all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Red Host of Tehenhauin (units only) - additional Red Crested units for lizardmen [SFO submod] safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Total War: WARHAMMER II versions does Red Host of Tehenhauin (units only) - additional Red Crested units for lizardmen [SFO submod] work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER II.