mod
Ruins Settling Cooldown For Chaos, Beastmen And Norsca (And Others)
by prop joe
Same thing as Ruin Resettling Cooldown for the AI by Anyndel, but using new script commands added in the latest DLC. As a result we don't have to give the settlement to a fake faction. Only applies to the AI, humans can colonize things razed by chaos/beastmen/other without having to wait. Script...
- Latest version
- no release indexed
- Downloads
- 10.9k
- Rating
- 563
- Filed under
- campaign, Mod
- Updated
- 5 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Ruins Settling Cooldown For Chaos, Beastmen And Norsca (And Others)?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER II all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Ruins Settling Cooldown For Chaos, Beastmen And Norsca (And Others) safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Total War: WARHAMMER II versions does Ruins Settling Cooldown For Chaos, Beastmen And Norsca (And Others) work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER II.