mod
Southlands Naval Routes
by Anyndel
This mod adds 3 markers to the Mortal Empires campaign, one in the Strait of Sharks on the west of the Southlands, one in the Sudenburg bay and one in the Sea of Serpents, that are connected to each other, allowing the player to "sail" from one to another without having to step on dry land. As we...
- Latest version
- no release indexed
- Downloads
- 6.9k
- Rating
- 396
- Filed under
- campaign, Mod
- Updated
- 7 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Southlands Naval Routes?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER II all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Southlands Naval Routes safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Total War: WARHAMMER II versions does Southlands Naval Routes work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER II.