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Winds Unleashed: a Magic overhaul.

Ever thought that magic is kinda meh on the battlefield? The spells themselves are fine, but you cast 2 spells and a buff and your wizard is done for the battlefield? Different mages in the same army being an exercise in futility? this mod intends to fix all that. Magic is now a much more potent...

Latest version
no release indexed
Downloads
1.8k
Rating
90
Updated
8 y ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Winds Unleashed: a Magic overhaul.?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER II all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Winds Unleashed: a Magic overhaul. safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Total War: WARHAMMER II versions does Winds Unleashed: a Magic overhaul. work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER II.

Last checked 17 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 0 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.