Total War: WARHAMMER II
Total War: WARHAMMER II mods
A mod changes the game itself. It needs something to load it, it may need other mods first, and it only works on the versions its author built it for.
12,021 mods, most downloaded first · newest update 27 Oct 2026
- Nanu's Pirate numbers modThis is a simply a mod that changes to Nanu's Sartosa Overhaul mod. I got permission to make this mod, and it 110% requires the the base mod to be used. This mod is sort of meant to go alongside either my More Loreful Unit Scale or Units Numbers mods, which mainly increase the numbers per units o...118 downloadsupdated 6 y ago
- Bat Units Expanded - Radious SubmodIf you have any trouble, balance suggestions, general suggestions, questions, etc. feel free to leave a comment! Compatible with The Silence and The Fury and the latest version of the required mods. 4K Textures Load this ABOVE the original Bat Units Expanded mod. If you want more information on t...118 downloadsupdated 3 mo ago
- 纳迦瑞斯加强进行以下几项调整: 1.月之弓使用次数由3次改为无限使用,冷却时间由120秒降低至60秒,爆炸范围由7增加至20(范围和二阶伊塔扎救赎相当) 2.影行者战团的普通伤害和破甲伤害对调,包括近战伤害和远程伤害 3.给影王本队增加游牧系统 此mod为个人娱乐向使用118 downloadsupdated 4 y ago
- Unit Caps for All - Dwarfen Airforce patchApplies the same unit cap system from Unit Caps For All to ChaosRobie's daredevil Dwarfen Airforce mod. Please see the original mod entries for both mods for full details on what these mods do. Please report all bugs for high priority fixes. Please report typos for low priority fixes and balance...118 downloadsupdated 5 y ago
- Siege WorkshopThis extremely simple mod provides access to Blessed Trebuchets earlier in the campaign. Blessed Trebuchets were moved to tier 3 with the Siege Workshop building. Blessed Trebuchets now require construction of the Grail Chapel in addition to the Siege Workshop to be constructed and consecrated. T...118 downloadsupdated 6 y ago
- Grapeshot for Vampire Coast CarronadesGrapeshot for Vampire Coast Carronades 💛 Support the modding work: If you enjoy this mod and want to support further updates, you can donate here: 👉 Thanks a lot! Even small support helps 😊118 downloadsupdated 2 y ago
- Iron Colossus of Nuln (The End Times Submod)Edited stats for The End Times Quite very powerful late-game unit and has better stats than a Necrofex ---------------------------------------------------------------------------------------------- Leave a comment for bugs and balance!118 downloadsupdated 4 y ago
- High Elf Mages and Arch Mages: Now With 100% More Bluea prty basic mod that changes the uniform colors for mages and arch mages to blue from there respective schools of magic118 downloadsupdated 6 y ago
- Flock TogetherBirds of a feather, flock together for Mortal Empires. Campaign diplomatic relations, diplomatic start position and early game major power penalty are adjusted to encourage trade, military access and non aggression pacts with potential confederation partners and nearby long term allies. Diplomati...117 downloadsupdated 3 y ago
- Flame Phoenix "Wake of Fire" make "Flame Storm"changed Ability : Wake of Fire to make fire lore spell Flamestorm like Arcane Phoenix's Ability : Ember Storm now Falmespire Phenix dive like Arcane Phoenix and make Flamestorm for 27 sec, only once, which doesn't move if you like original wake of fire but uncomfortable about bombardment system,...117 downloadsupdated 6 y ago
- bst.pack100 Morale and x2 unit size version.117 downloadsupdated 7 y ago
- Resized lords and heroes (Vanilla Grimgor/Squeek size version) Made after VC update. (NOT UPDATED)Resized lords and heroes (Vanilla Grimgor/Squeek size version) 1) Changed lords and heroes from following races to be size of normal units: - Human factions - Elven factions (Malekith unchanged) - Undead factions:(Vamp, Tomb) (Krell and Strigoi unchanged)117 downloadsupdated 8 y ago
- hes.pack117 downloadsupdated 5 y ago
- Small quest battles - small armies campaignsThis is a small mod that reduces the number of units in quest battles (included final fights and such). It also reduces allied reinforcements. I have tried to about "half" the number of units, though it is tricky at times. There is no guarantee that the difficulty is now half, but it is definitel...117 downloadsupdated 5 y ago
- Unit Caps for All - Empire Galloper Guns patchApplies the same unit cap system from Unit Caps For All to ChaosRobie's galumphing Empire Galloper Guns mod. Please see the original mod entries for both mods for full details on what these mods do. Please report all bugs for high priority fixes. Please report typos for low priority fixes and bal...117 downloadsupdated 5 y ago
- Massed YeomenThis small mod is an experiment in making Mounted Yeomen more viable and interesting by increasing their unit size. Changes Mounted Yeomen, Mounted Yeomen Archers, Mounted Yeomen Archers (RoR): Unit size increased by 1/3. Campaign price and upkeep increased by 1/3. MP price increased by (80%*1/3)...117 downloadsupdated 5 y ago
- Survival DifficultyThis mod increases the AI cheats to make a game where it is difficult to simply survive. I recommend using it with this mod, but it will work without. Note that this mod only changes legendary difficulty. The changes are as follows for the AI Upkeep reduction changed from 20% to 60% Recruitment c...116 downloadsupdated 4 y ago
- Jungle Hydras colour variants submodThis submod applies creme_de_la_bear's Hydra colour schemes from Decomposed's Varied Monsters Compilation mod to my custom Jungle Hydras. You don't need the Varied Monsters Compilation mod installed to make this work but I still highly suggest you to run this along that for immersion purposes. In...116 downloadsupdated 5 y ago
- vmp.pack给古墓尼赫卡拉系祭祀加了个吸血鬼系的法术116 downloadsupdated 6 y ago
- Empire Versus Tech NerfShort version: removes the bonuses granted by certain Empire techs versus specific races (Purge the Foul, Purge the Fell, etc). Long version: With the Empire rework that came with the Hunter and the Beast DLC pack several new technologies were added. Four of these gave some insane combat bonuses...116 downloadsupdated 6 y ago
- arnzipal's black horror to doom and darknesschange death lore spell "doom and darkness" to make "arnzipal's black horror" balance based on fire lore spell "burning head" part of my rework mods116 downloadsupdated 6 y ago
- GOBBOZ WITH HARD ZAdds 3 units(for now): Hill goblins Fire kobolds Spear chukka All units are greenskin units and might be utterly unbalanced All units are lorefriendly. Needs Total War: WARHAMMER II - The King and the Warlord DLC for Hill goblins and Spear chukka, but fire kobolds use basic materials. In any case...116 downloadsupdated 7 y ago
- Kors Dark elf coop campaign.Coop campaign for dark elves. Changes that affect human players and not AI: Army replenishment increased Movement increased No attrition Increased growth on black ark Reduced recruitment a116 downloadsupdated 8 y ago
- ASSASSIN_NR_1's_Faction_Reskinning_No_LLs_V3This is an alternate version of one of my reskin mods, primarily focused on giving some more variety to the Lizardmen factions. I highly recommend using a fix for kroxigors, so their color will show correctly, if you do not do this, you won't get the effect the the images. Disclaimer: Most images...116 downloadsupdated 5 y ago
- Necroserpent BuildingThis tiny mod makes necropolis knights with Halberds available slightly earlier in the campaign. Necropolis Knights (Halberds) recruit from the Necroserpent Building (tier 4). Necropolis Knights (Halberds) recruitment cap 1 from the Necroserpent Building. Necropolis Knights (Halberds) recruitment...116 downloadsupdated 5 y ago
- LabotamyBring me slaves, saws, warpstone! -Dr. Barbur Moulder has given the Dr. the tools. Rat ogre entity size way above 12 :) i think its like 75 or something. Should now be compatible. DR BARBUR HAS FOUND OUT HOW!116 downloadsupdated 9 y ago
- Borderless Loading Screens for Total War: WARHAMMER RacesThis mod simply removes the border from the loading screens of the first game's races (The Empire, Dwarfs, Greenskins, Vampire Counts, Bretonnia, Warriors of Chaos, Beastmen, Wood Elves, Norsca). This mod isn't my original idea, all credits go to @Player, who first came up with a mod like this, b...116 downloadsupdated 5 y ago
- Unit Caps for All - "Morr" War Altars patchApplies the same unit cap system from Unit Caps For All to ChaosRobie's mellifluous "Morr" War Altars mod. Please see the original mod entries for both mods for full details on what these mods do. Please report all bugs for high priority fixes. Please report typos for low priority fixes and balan...116 downloadsupdated 5 y ago
- Minor Bretonnian Replenishment buffIt seems that the community at large agrees that Bretonnia has some trouble with replenishment and who can blame them? No replen hero, no replen tech, no replen skill for lords, and no replen bonus from chivalry. All Bretonnia has to offer is +4% from the growth building and +8% from the pasture...116 downloadsupdated 6 y ago
- Vampires PassA small vampire town sits between clear passes on both sides. - Players: 1V1 - Map Size: Small - Forest: Light - Hills: Light - Rivers/Swamp: None - Cliffs: Medium - Buildings/Obstructions: Medium116 downloadsupdated 7 y ago
- Splash Effects SFO - Realistic attack for Orcs, Lizards and ChaosThis mod adds minor splash effects for all the “semi-monstrous” units so to speak, presented in the Orc, Lizardmen and Chaos factions. The splash actually buffs these units (I don’t have the free time to nerf and test them one by one anymore), but anyway, it’s not like the splash is a huge buff o...116 downloadsupdated 4 y ago
- Generic Skills for Legendary Lords - Sons of AsuryanThis mod is a companion mod used with Sons of Asuryan to give the same change pattern that my Generic Skills for Legendary Lords mod gives to vanilla characters. List of Changes Caledor Princes can get the diplomatic skills available to Nobles. The factions that have their own unique nobles allow...116 downloadsupdated 2 y ago
- Unique Dragons for Imrik Dragon Reskin - Radious SubmodIf you have any trouble, general suggestions, questions, etc. feel free to leave a comment! Compatible with The Silence and The Fury and the latest version of the required mods. Total Unit Resize II Patch This makes GunKing's 4K reskin mod compatible for those who use Radious. Originally, his mod...115 downloadsupdated 5 y ago
- COLONIAL MARINES PATCHMod request test115 downloadsupdated 5 y ago
- 제국 할버드 방패병 추가타 유사모드와의 차별점은 방패를 항상 들고있음. 그레이트 소드도 동방패가 달려서 화살 조금 막을수 있음.115 downloadsupdated 5 y ago
- Reduced Quantity of Basic Dwarfen Runes ForgedI don't like playing games where there are items in abundance. So, with the new basic Dwarfen runes that you would get 3 when it's crafted, I've reduced that quantity to 1. I've reduced the base oathgold cost from 30, down to 20. So, you are paying slightly more per rune (I can easily make anothe...115 downloadsupdated 5 y ago
- Revert MP units changesChanges most of the MP unit balance which affects single player negatively. List of Changes Reverted : PIERCING BOLTS OF BURNING Armour piercing missile damage 112 → 48 Tomb Scorpion: -400 health Markus Wulfhart: -7 melee defence -18% ap projectile damage -17% base projectile damage +0.5 projecti...115 downloadsupdated 6 y ago
- ASSASSIN_NR_1's_MalekithA standalone version of my (arguably very small) Malekith skin. Check out my other mods, if you don't like this, you might like another, as I've made some to mix and match plus some compilations: ASSASSIN_NR_1's Mods115 downloadsupdated 6 y ago
- 选帝侯兵种自定义可用115 downloadsupdated 7 y ago
- Better Realm of SoulsPhase 1: heals 108 hps (unchanged) Phase 2: heals 280 hps (224 before) Phase 3: heals 504 hps (336 before) Additionally Lord's Rally ability heals 480 hps115 downloadsupdated 4 y ago
- Unpleasant PeasantsIncreases the number of peasants in peasant mob and peasant archers to 1000 per unit. Our arrows will block out the sun and reduce your FPS to 10.115 downloadsupdated 4 y ago
- Spooky's Dark Elf Dreadlord (Two-Handed)-SFO submodEngilish: Submod for Spooky's Dark Elf Dreadlord 2h weapon.Provided to who only need this or do not need Expanded Variants Series. Original Mod: Expanded Variants Series SFO Link: Expanded Variants Series Original link: Credits to: Venris and the SFO Mod team for SFO: Grimhammer II, and to Spooky...115 downloadsupdated 5 y ago
- tmb_mod for 捡骨头it is just a simply mod for my friend and anyone who want to play it‘s some units divide from another mod: 给我的好友:撿骨頭 的mod115 downloadsupdated 5 y ago
- Dark Elf Noble (Infantry) Alternative lookAlternative look for the nobles for those who prefer the original style (different spiky helmets). Only vanilla assets used.115 downloadsupdated 6 y ago
- Forbidden Jungle PassHi All! This is the first map I have created using Terry. It has some AI support, but would be best played in multiplayer. It is a Lizardmen themed map, with a variety of terrain features such as forests, hills and shallow water, providing multiple tactical opportunities. It is also, very fun to...115 downloadsupdated 7 y ago
- Make Beast men Great again! (Using Waagh mechanics: calls a wild support army)WARNING: due to limiations of Beast men being an Old Total war Warhammer 1 faction you must have this mod downloaded and make sure that it is above this one in the load order!!!! CHECK OUT THE BUNDLES as it is not compatible with the other individual versions of my mod that does the same thing fo...115 downloadsupdated 6 y ago
- 地狱炮一次打5发,兽人大哥大一次打7发还是都是一台,大哥大射击轨道变成高仰角 要确保生效请放在mod排序最上面115 downloadsupdated 2 y ago
- 4x Growth (Modified Version)This mod is a modified version of the original 2x Growth mod. All growth-related values have been adjusted to 4x to allow faster progression and more accelerated gameplay. This mod does not add new features, it only changes existing values. If you feel that 4x growth is too overpowered, I also pr...115 downloadsupdated 10 mo ago
12.0k mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

