mod
All Winds Skink Priests
Adds seven new lore variants of the Skink Priest to the Lizardmen - Death, Fire, Life, Metal, Shadows, Light and High Magic - joining the vanilla Heavens and Beasts priests to complete every wind of magic. Design goal: the same Skink Priest hero, only with a different lore - everything else match...
- Latest version
- no release indexed
- Downloads
- 178
- Rating
- 16
- Updated
- 1 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install All Winds Skink Priests?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER III all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download All Winds Skink Priests safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Total War: WARHAMMER III versions does All Winds Skink Priests work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER III.