mod
Archaon animation for Sigvald
Hello guys, So, I changed the Sigvald's animation to the Archaon animation, which is more in line with how the Geld-Prince of Slaanesh should move in combat. It still have some animations that maybe don't fully fit, like the one where he charges the sword and stabs the ground, doing an AoE attack...
- Latest version
- no release indexed
- Downloads
- 1.8k
- Rating
- 122
- Updated
- 3 y ago
- Available on
- Steam Workshop
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Frequently asked
How do I install Archaon animation for Sigvald?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER III all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Archaon animation for Sigvald safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Total War: WARHAMMER III versions does Archaon animation for Sigvald work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER III.