mod
Campaign Day-Night Cycle
by ChaosRobie
This mod adds a day-night cycle for all campaigns. The length of day and night vary by latitude, around 3 minutes for Altdorf. The Northern Wastes are in perpetual night and the Southern Wastes are almost in perpetual daytime. Winter in the northern hemisphere. The mod banner is mostly accurate....
- Latest version
- no release indexed
- Downloads
- 38.8k
- Rating
- 2.1k
- Filed under
- Graphical, Mod
- Updated
- 10 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Campaign Day-Night Cycle?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER III all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Campaign Day-Night Cycle safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Total War: WARHAMMER III versions does Campaign Day-Night Cycle work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER III.