mod
Capital Fix for High Elves (and other fixes) UPDATED 3.0
This mod modifies the default capitals of some High Elven factions (Order of Loremasters and Knights of Caledor) without changing Legendary Lords' starting positions from the very beginning of the campaign. Changes below: 1. Eataine (Tyrion): NO CHANGES. 2. Order of Loremasters (Teclis): Owning r...
- Latest version
- no release indexed
- Downloads
- 1.2k
- Rating
- 78
- Updated
- 3 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Capital Fix for High Elves (and other fixes) UPDATED 3.0?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER III all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Capital Fix for High Elves (and other fixes) UPDATED 3.0 safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Total War: WARHAMMER III versions does Capital Fix for High Elves (and other fixes) UPDATED 3.0 work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER III.