Total War: WARHAMMER III mods
Total War: WARHAMMER III campaign mods
Everything filed under campaign by its own author, ordered by how much it is used.
1.1k campaign mods
- Kisleve Tech-Treeby DeckyWhat does this mod do? The mod adds 34 new technologies to the Kislev Tech-Tree. DESCRIPTION Completely technologies with new effects have been added to the vanilla tech-tree. 4 New technology groups were created. See Pictures. Resistance: Contains resistances for all units The Ice Yard: The tech...17.4k downloadsupdated 9 mo ago
- The Asur - High Elf Character Armoryby NoKhaineNoGainRecruit a rising Asur prince into your ranks. Through him leveling up, gain armaments to mix and match buffs and weapons to create a personalized High Elf LL. These include armor from units and lords as well as from LL once confederated allowing for some very interesting builds. New: Added most o...17.4k downloadsupdated 14 mo ago
- Medallion of Chaqua - Lost Calm Jurassic Submod (Version 1.0.2) (Updated for Patch 7.2)by greyTigerOverview This submod ensures that Lost Calm Jurasic and the Medallion of Chaqua are compatible. Lizardmen units added by Lost Calm Jurassic can now be affected by bonuses provided by medallion fragments that relate to feral beasts, monstrous artillery, skinks, and general melee units. Other Submo...17.4k downloadsupdated 5 mo ago
- Garrison Training - Rank 6 maxby [PuB] AxlegolasPLEASE help promote and leave a LIKE, if you SUBSCRIBE Garrisons are very weak in Warhammer 3 Immortal Empires. That's why there are a lot of awsome garrison mods on the workshop, so i tried something else. Garrisons aren't weak only because they have bad units and a low unit count, garrisoned un...17.3k downloadsupdated 20 mo ago
- Malakai Makaisson in Karak Dum - Start Position Changeby PorkensteinUpdate: Now compatible with Cataph's Kraka Drak! This simple mod moves Malakai's starting location to a ruined Karak Dum, brings back the Kraka Drak faction, and tweaks the Masters of Innovation's starting quest to suit the new start. Changes: Malakai, Gotrek, and Felix now start in a tier 0 (rui...17.3k downloadsupdated 9 mo ago
- Lizardmen Tech-Treeby DeckyWhat does this mod do? The mod adds over 50 new technologies and new Unit-Abilities and some more... to the Lizardmen Tech-Tree. DESCRIPTION I decided in the mod to append the technologies to the end of the orignal tech tree. Since the tech tree of the lizardmen has no gaps and is closed in itsel...17.2k downloadsupdated 8 mo ago
- Better Siege AIby Myrault's Hinder-GastThis mod changes AI siege decision-making. Should be compatible with most mods. Save Game Compatible What this mod does: - AI will now assault walled settlements after encircling them for 1-2 turns most of the times, even though the battle may not be a guaranteed win for the AI. This does not mea...17.2k downloadsupdated 12 mo ago
- Thanos_Ball Mod Events (Immortal Empires)by Thanos_BallSubmod for English Translation Submod for Chinese Translation Submod for Russian Translation Submod for Korean Translation Ce mod ajoute une Série d'Events pour la campagne Immortal Empire Liste des évents tour 05 : Expedition de Marco Colombo (1 armée au Cathay) tour 10 : Bataille pour Nagashizz...17.1k downloadsupdated 9 mo ago
- OLD VERSION, NEW VERSION IN DESCRIPTIONby HKrulDOWNLOAD NEW VERSION HERE, WITH NEW CONTENT!17.1k downloadsupdated 3 y ago
- 原版神器合成by 76561199114453388新版本大幅更新了神器方面的功能,官方预制了十几件紫装可以由蓝装由概率合成,不过我试了一下,这个概率有点低, 这些装备的加成也有些单调了,而且数量太少了,来来回回就那几件,可随机性太少了。所以我还是更新了一下这个老mod,跟原来的功能一样,蓝装合紫装,紫装合金装,概率都是100%,由于ca对装备合成方面的更新,我修改了三个内部脚本才达成以前的效果,而且由于添加预定装备库的时候,一些符文装备也被我意外添加进来了,想到把他们一一挑出来有点太麻烦了,我还是懒得动了,所以你可能合出来一些压根用不了的神器符文。 然后就是解锁了所有低级装备的摧毁跟合成,我想这样对装备的合成应该方便一点 然后就是我的其...17.0k downloadsupdated 12 mo ago
- Empire Techtree Expanded [5.0]by O6OPMOTExpanded techtree is back, brand new and reworked. Now to unlock these technologies you'll need special resource - Ancient scrolls. To obtain them you have to build certain landmarks or find Books of Nagash. List of scroll-producing buildings can be checked in technology window.17.0k downloadsupdated 2 y ago
- Odo's Errantry: Faction Overhaulby graetor"Baron Odo fought against Sultan Jaffar in Araby, relentlessly defeating enemy champions. He spared and befriended Suliman, a brave warrior who became his loyal companion. Suliman was known for his deadly skills and terrifying war cry." DESCRIPTION This mod adds the famed pair Odo d'Outremer and...16.9k downloadsupdated 4 mo ago
- Immersive Bretonnia Upgradeby BAGHolderUpdated to 6.0 + Revamped Scrap Upgrade System This mod is a submod for Warband Upgrade Ultimate. It is a Bretonnia overhaul for a lore-friendly and knight-centric campaign experience. Main Features The mod crafts a tailored warband upgrade path from knight errant til grail knight. Each upgrade b...16.8k downloadsupdated 4 mo ago
- Player total cheat mod!by 76561198879220555Mods works on all diffuculty levels and player only This mod adds the following: Vanguard deployment - all armies Regeneration - all armies Poison attacks - all armies Replenishment rate: + 200% (note - doesn't work in ally and enemy zones) Attrition from everything: -100%(red skull sign under un...16.7k downloadsupdated 4 y ago
- Gascogne: Faction Overhaulby graetor"Sir Cedric de Gascogne was beloved in Bretonnia for his prowess in vanquishing evil wherever he rode. Highly respected, he consistently outperformed his opponents in jousts and tourneys, swiftly unhorsing them and forcing their surrender." DESCRIPTION This mod adds Gascogne, a completely new TEB...16.7k downloadsupdated 4 mo ago
- Better End Game Settingsby TravellerL———————— PREFACE ———————— This mod made by 战锤全面战争吧小吧主CTD卷轴 and authorize me to continuously update it. Recommended for use with Stronger End Game Army Units Thanks for your support of this mod. ———————— INTRO ———————— This mod will change the Endgame settings and it will bring you a more challeng...16.7k downloadsupdated 2 y ago
- Unique Battlesby JGCarterPlease note this mod is currently bugged and seems to stop the AI from attacking settlements, this is quite an odd bug as the mod shouldn't effect those systems at all, but as such it may take a while to debug this. What it does: Adds five challenging quest style battles hidden around the campaig...16.6k downloadsupdated 4 y ago
- Major settlements are forest cities and outposts can be upgraded for wood elvesby 3rd Sturm PanzerThis mod took me way too long to figure out, but it turns all major settlements into wood elf cities. In addition, outposts can now be developed the same way minor settlements of other factions can. However, with a unique spin to it. They follow the same building design as the forest cities, so t...16.5k downloadsupdated 9 mo ago
- Tier 3 Walls for Custom Factionsby StubbyThis mod adds walls to the tier 3 garrison buildings of custom factions like Southern Realms, Marienburg, Mousillon and more that are unaffected by the main Tier 3 Walls Returned mod. You don't need every single mod listed below, as long as you have one of them you will see the effects. If you kn...16.5k downloadsupdated 2 mo ago
- Reasonable Diplomacy Bribesby RedfogTired of the AI asking for 10 grand for a trade deal but only paying you a 100 bucks for one? This mod change the diplomatic weight of money for the AI and player, so that they are roughly equal, so when you want to bribe a faction into accepting that trade deal their not sold on it doesn't cost...16.5k downloadsupdated 18 mo ago
- Equipment Manager - Remove Faction/Character Restrictionsby 76561198974903884Remove faction/character restrictions from most vanilla equipment except mounts and followers, and you can purchase equipment of any race in the Equipment Manager mod and equip it to any character, . Only applicable to vanilla equipment, not applicable to mod equipment; Modified ancillaries_table...16.4k downloadsupdated 8 mo ago
- Unlock all Demonic Glory Dedicationby ChevaresqyeThis mod allows Demon Prince to Dedicate to Khorne, Tzeentch, Slaanesh, Nurgle and Undivided all in the single playthough. You no longer get locked into a single Dedication per save files. You now can also mix exclusive body parts from Khorne, Tzeentch, Slaanesh, and Nurgle without any restrictio...16.4k downloadsupdated 4 y ago
- Gunnery school, Gardens of Morr and Colleges of magic for Franz [6.1]by Sgt. WalkerALL CREDIT GOES TO O6OPMOT's Will be deleted when an official updated version goes up. link to original: Known Issues: -College of Magic UI is bugged but works fine, can't solve it completely due to both using the same UI elements -Bugged/"ugly" Techtree: Check for other mods editing the techtree...16.3k downloadsupdated 18 mo ago
- Building Slots Extended - Undercities, Gardens, Sanctums, Cults, and Covesby 76561199073974675IMPORTANT: This mod was made to be compatible with Mixu's Unlocker and won't work without it! This mod works with ChaosRobie's Immortal Empires Expanded and The Old World campaigns! This mod increases the number of building slots for the following settlements: - Skaven Undercities (6 building slo...16.2k downloadsupdated 2 y ago
- Order of Sollandby RedDragon0908Hello everyone, welcome to this mod page. Formal information Please make sure to read the following mod description and the informations below before you ask questions or request updates etc. If you like the mod you are welcome to press the "thumbs up" button or leave your feedback in the comment...16.1k downloadsupdated 4 mo ago
- AI Economyby IncataThis mod modifies the economic system of the ai, giving it the ability to use up to 95% of its income. This improvement is between 5% and 30% of the income of the ai. If the AI has enough resources to maintain its troops for an acceptable time, it will be able to spend more resources than it take...16.0k downloadsupdated 9 mo ago
- Hordes of Chaos Expandedby AdviceDescription This mod expands and adjusts the Warriors of Chaos Warband Upgrade System, and changes several Gifts of Chaos options. The goal was to allow Warriors of Chaos the entirety of the Mono-God Races, while maintaining lore-friendliness and official implementation. All daemonic warband upgr...16.0k downloadsupdated 4 mo ago
- Dwarf Workshop; Ikit's Forbidden Workshop for Dwarfs (Discontinued)by RhoxUse this mod instead Description This mod adds Ikit's Forbidden Workshop to all Dwarfs. However, I have to stretch everything and It will be not compatible with any mods that touch Forbidden Workshop at least you'll suffer a serious immersion break. Besides that everything is the same with Ikit's...16.0k downloadsupdated 3 y ago
- Money Buttonby Snerd BurglarAdds a button that adds 1000 to the current treasury. Causes desync in multiplayer.16.0k downloadsupdated 3 y ago
- Cathayan caravans for Balthasar Geltby TWilliamThis mod adds ability for Balthasar Gelt to send caravans from Cathay The game doesn't allow to change caravan network after campaign start so don't use this mod if you want to play as Gelt and use the Empire caravan network Requires a new game. If you will try to load older save with "Caravans o...15.9k downloadsupdated 4 mo ago
- Player Only Buffsby StavJrBuffs for the player only. armour 50 ap damage 300 charge bonus 100 fire resistance 75 magic resistance 75 melee attack 50 melee defence 50 missile resistance 75 physical resistance 75 range 50 reload time reduction 75 speed 100 weapon strength 300 horrible regeneration building construction cost...15.8k downloadsupdated 23 d ago
- Ulthuan Gates Take No Attrition [EoM]by WolfyAnnouncement of End of Maintenance Hi everyone, I have an announcement to make, and it is that, after seven years of modding, I have decided it is time for me to step aside. My personal situation has changed a lot since I started, and sadly, I do not have that much time, resources, or energy left...15.8k downloadsupdated 3 y ago
- Outdated, new Version in Description - SFO & Sigmar's heirs compatability patchby CountCristoNew version: Remade - and in the process of finalising. I've re-done the mod from the ground up and it should now work. Some things are likely to be missing and some units will have incorrect stats. Simple mod to bring the units added by Sigmar's heirs more in line with the base SFO units, mostly...15.7k downloadsupdated 19 mo ago
- 魔女の祈祷 - 全派系机制/AI增强/二次元MODby 76561199381476179Mod介绍: 本MOD为所有派系(除伊莎贝拉,难度三及以上天启战帮派系不可游玩)添加了全新的机制——天赋系统,消耗祈愿水晶即可进行祈愿抽奖,每一局的游戏体验根据运气都会有很大不同。当选择难度四(五)时,将带给你与以往战锤完全不同的游戏体验(偏向RPG闯关)。【与mixu冲突!!会导致过回合在纳卡伊处闪退!!!】 同时本MOD也为AI派系提供了强力加成(可以通过开局选择难度调整),所以也可以算一个有趣的AI难度MOD。 (MOD交流、联机群:811451159,天赋文档详解请进群查看。觉得本MOD做的还不错的话请点赞支持一下创作!) 一、难度选择 ●开局点击扭蛋选择本局游戏适用的难度,难度...15.6k downloadsupdated 2 mo ago
- 混沌矮人地狱熔炉装具成本不增加 Chaos Dwarfs' Hellforge Cost Don't Addby 红豆奶茶启用此mod后,混沌矮人地狱熔炉购买部队容量的装具成本不再增加。 但是在启用此mod之前已经增加的成本不会降回去,建议新开档。 ---------------------------------------- 也许以后会增加减少甚至去掉大工厂升级的维护费的功能,等我先玩一两次混沌矮人感受下有没有必要。 With this mod enabled, the cost of armaments for the Chaos Dwarf Hell Forge to purchase troop capacity no longer increases. But the cost that has...15.6k downloadsupdated 22 mo ago
- Skill Point Kickstart (SFO Edition)by DaifaeicThis is the SFO compatible version of my Skillpoint Kickstart Mod! For the regular edition look here! Increases the number of Skill Points gained at earlier levels. Lords gain an additional 10 Skill Points, and Heroes an additional 3 but it should speed up those early levels! The extra points per...15.6k downloadsupdated 4 mo ago
- Chaos Dwarfs Garrison Upgradeby 76561198374392208- Can be added/removed during campaign (changes next turn) - Works for AI too - Unbalanced - Only changes units from wall buildings All-In-One version: Outposts & Factories: Tier 1: Orc Labourers x3 Hobgoblin Archers x2 Chaos Dwarf Warriors x2 Tier 2: Chaos Dwarf Warriors x2 Chaos Dwarf Warriors...15.5k downloadsupdated 2 mo ago
- Wood Elfes Tech-Treeby DeckyWhat does this mod do? The mod adds over 60 new technologies and new Unit-Abilities and some more to the Wood Elves Tech-Tree. DESCRIPTION Because of the new possibilities with patch 3.0, I had to try out the multiple technology cathegories ienfhac. I hope you like it. There are 3 cathegories of...15.5k downloadsupdated 9 mo ago
- Building Slots Extended - Minor Settlements - 8 Slotsby 76561198842359315THIS MOD REQUIRES MIXER & START OF NEW CAMPAIGN This is a standalone mod that's changing number of slots ONLY in minor cities with following progression: Tier - CITY + 1 SLOT Tier - CITY + 4 SLOTS Tier - CITY + 7 SLOTS This mod has built-in compatibility with the following mods: Expanded Building...15.5k downloadsupdated 4 mo ago
- Buffed Archaon Itemsby TOOTHBRUSHDUCKAh, Archaon the Everchosen, greatest of the everchosen, destined to end the world... Wait, why are his items so weak? These are meant to be legendary artefacts in their own right each! This mod very simply buffs Archaons items massively. It is not balanced by any means, this is just a power trip,...15.5k downloadsupdated 3 y ago
- Legendary Lore - The Old Worldby StarrangerFeatures: Makes the Legendary Lore mod more compatible with the The Old World Campaign. The regions/occupation/building events now pop up correctly. Also adds new lore to the new settlements in The Old World Campaign. New Lore Added: I just started from the Bretonnia region but I will keep updati...15.5k downloadsupdated 3 y ago
- AI Construction Priorities Reworkedby Lycia PintellaIn vanilla Warhammer III, the AI makes many suboptimal build decisions which reduces the challenge you face in the campaign. This mod attempts to fix that - for every faction in the game. The AI will firstly seek out a barracks, as they need basic troops to make any headway. Once that is done, th...15.4k downloadsupdated 3 mo ago
- Cathay's Corruption Reducing Buildingsby Alex ZhaoThis mod lets Cathay's agent buildings reduce corruptions like other races'.15.4k downloadsupdated 2 mo ago
- Champions of Chaos Expandedby AdviceDescription This mod expands the hero and lord rosters of all of the Warriors of Chaos factions. Archaeon, Kholek, Be'lakor, Sigvald: Herald of Khorne, Herald of Nurgle, Herald of Tzeentch, Herald of Slaanesh, Exalted Bloodthirster, Exalted Great Unclean One, Exalted Lord of Change, Exalted Keepe...15.3k downloadsupdated 4 mo ago
- Regional Unit Rename, YES IT STILL WORKSby prop joeWhen you recruit a unit its name gets prefixed with the name of the region (settlement) where the recruiting army is stationed. So recruit Swordsmen in Altdorf, they get renamed to Altdorf Swordsmen. Also affects the AI. Doesn't affect lords and agents. This just changes the name in the UI, nothi...15.3k downloadsupdated 3 y ago
- RogueTotalWar: Warhammer Spireby HtA Slay-the-Spire-inspired rogue-lite campaign mode for Total War: Warhammer III. Are you tired of campaign runs that take dozens of hours of empire management, expansion, and map-painting? Have you ever wanted to start a new campaign, only to be discouraged by how long the full campaign experienc...15.2k downloadsupdated 2 mo ago
- Green Knight Foreverby TravellerL———————— INTRO ———————— A simple mod makes it so that the Bretonnia Culture Special ability "Green knight" lasts for 999 turns each time you activate it rather than the original edition. ———————— NOTE ———————— - Load order of this mod needs to be higher than any other mod that edits the same file...15.1k downloadsupdated 2 y ago
- Singe's Lord Skills Compilation - SFO [Beta]by =[NK]= Col. Jack O'NeilAll credits go to Singe's wonderful Skills complilation mod. The reason this in beta as there are a lot of things to cover in this mod, from units getting abilities, giving contact effects to weapons and adding some new abilites. The problem is SFO already has some contact effects for weapons, an...15.1k downloadsupdated 2 y ago

