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Convoys of the New World - Pirates and Raiders

by TWilliam

This is a submod for "Convoys of the New World" and it adds the convoy system for Vampire Coast and Dark Elves (player and ai) in both IE and IEE Campaigns Note that you can use Raise Dead mechanic for convoys You can increase the convoy limit by some technology and some landmark building Thanks...

Latest version
no release indexed
Downloads
23.8k
Rating
752
Filed under
campaign, Mod
Updated
1 mo ago
Available on
Steam Workshop

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Frequently asked

How do I install Convoys of the New World - Pirates and Raiders?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER III all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Convoys of the New World - Pirates and Raiders safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Total War: WARHAMMER III versions does Convoys of the New World - Pirates and Raiders work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER III.

Last checked 18 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 56 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.