mod
Forsaken Freakish Mutations
by Dead Baron
Introduction On table top there is a rule for Forsaken called Freakish Mutations that is enabled if a unit is in base contact with one or more enemy units at the start of close combat. The mutations don't exactly translate to Total War as easily so I took some liberties but made them unique and i...
- Latest version
- no release indexed
- Downloads
- 6.3k
- Rating
- 312
- Filed under
- Mod, Units
- Updated
- 9 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Forsaken Freakish Mutations?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER III all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Forsaken Freakish Mutations safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Total War: WARHAMMER III versions does Forsaken Freakish Mutations work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER III.