mod
Improved Tech Effects
by Sam8872
I noticed when playing that certain factions' techs weren't really up to par as many of the others and therefore decided to change that. The factions that receive these changes are Kislev, Tzeentch, Nurgle and Slaanesh as the other factions seem to be in a really good spot. The aim of this mod is...
- Latest version
- no release indexed
- Downloads
- 10.7k
- Rating
- 359
- Filed under
- campaign, Mod
- Updated
- 4 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Improved Tech Effects?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Total War: WARHAMMER III all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Improved Tech Effects safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Total War: WARHAMMER III versions does Improved Tech Effects work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Total War: WARHAMMER III.